Quote Originally Posted by Felis View Post
In general, the monsters starts with the same rank as the leve on 1 star. Only some monsters starts with 5 ranks higher. With every additional star the monsters get 3 ranks higher.

Leve 20:
1 Star = Rank 20/25
2 Star = Rank 23/28
3 Star = Rank 26/31
4 Star = Rank 29/34
5 Star = Rank 31/37

If you are 15 and make a leve with 3 stars (Rank 26 monsters in general) and you see the monsters are not 26 but 31 (like the Pterocs in Camp Tranquil), run back and change the stars to 1 or 2 (and make a notice for the next time)
That's all good and well but it really shouldn't be like that. You shouldn't have to find out through trial and error and then have to make a note of the hundreds of leves and what rank their mobs are.

What's the point of some leves having mobs 5 ranks higher than the others anyway? It makes no sense and doesn't make the leve more challenging because it just forced people on to lower stars to lower the rank of the mobs.

I remember this being an issue under the old system too, some leves would have ranks 5 lower than the rest and you'd lose SP or wipe if you set the stars wrong. Dunesfolk always seemed to require one less star than others for that reason and setting it wrong could get nasty.