



I noticed the same and it's kind of weird. It's like using a wheelchair even though you can walk.![]()



Not quite. It's that there a times when we want to explore, and there are times when we don't. Sometimes I want to walk to work. Sometimes I want to drive my car.
Making it easy for newer players is something that SE needs to do more of. I've tried to coach several people through the opening cutscene and they seemed appalled by the UI layout, little explanation on key game mechanics, or direction in the game. I know I got through it fine but I've been following this game since E3 09'. I knew a vast majority of the in's and out's prior to release. My friends didn't. If my friends ever find themselves in a situation where they haven't been to an area before and I really want show them, I don't see why wasting both of our limited playtime is necessary. Now if he wants to grind on the mobs in an area that's outside of his level range that's a completely different story.
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