Quote Originally Posted by Cynfael View Post
...I wouldn't suggest that fast casting be a major selling point of any healer design (that design will lose hard to almost any other, especially mitigation).
Agreed and adding on.

With how enrage works relative to GCDs, we literally have a limited amount of actions we can use in savage. In addition to this, resources and conditions for skills (TP, MP, Positionals) prevent the spamming of the best potent skills. In order for speed bonuses to work, the class must be able to generate (almost) the same amount of potency in the same amount of time; however, it will take them two casts instead of one and cost similar amount of resources. So in order for "speed" to work for any class they would essentially have to have half the cast time and half the GCD of all classes, which basically makes almost all spells around a 1.25 GCD or cast time. In short, its safe to conclude that the idea doesn't work with the two systems: GCDs and enrage.