Astrologian doesn't have a comparable version to benediction, but essential dignity is.. essentially tetragrammaton. The main difference is that the potency is variable while tetra has a fixed 700.
Not everyone will stay on progression stages forever, nobody wants to hear a "now change classes because we're farming now". I think most tanks heard that, mainly paladin mains who were forced to go DRK/WAR due static preference for savage.The fear that WHM is somehow not viable for farm content is odd to me. WHM can heal wonderfully for progression, and will be too OP for farm content? There will always be people new to a particular instance, people who make mistakes and otherwise put the party in a situation where the WHM would be able to pull everyone from the brink of death more efficiently and with more ease than any other healing class. This has not changed.
I play astrologian as well but i main WHM, i know well the card RNG.And yes the cards can add very helpful effects in situations, the problem with using them in examples is the situations some of the AST card abilities get brought up in are far to situational to be realistic. Yes if someone is lucky they can pull a spear right when they need it to use a cool down. They are also just as likely to pull spire number five.
The issue isn't the amount of skills, it's which skills are mostly used, and every single skill they copied are pretty much most of the most used which turn both jobs way to similar.All I see is WHM has no identity because it shares some spells with another class, WHM has 28 spells, 5 cross class, one with similiar or identical effects of the other two healers, (Bene, Cure, Physic), and four more they kinda sometimes share with AST (cure 2, asp bene, aspected Helios, helios) That gives them a grand total shared ten spell healing kit leaving them with 18 abilities unique to the WHM. With another 4 unique traits. How much more unique does a class need?
As i said, synastry potential is hard to calculate. Yes on most situations a single benefic II can do the job and the remain synastry bonus will fall into empty hands, but when burst healing is needed like on situations such as t11 where both tanks take massive amounts of damage, synastry will shine a lot more than what currently does.
That's why i said while both skills aren't equal, i consider both on the same level. Synastry is just a lot more situational than divine seal.



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