The thing is, I believe it is wrong to blame this on fellow players. The ones who decided to place 50 minutes worth of cutscenes into dungeons that take 20 minutes at best are Square devs. I personally would not attack anyone who has been through them a bazillion times for wanting to complete these dungeons as fast as possible. They brought their share of patience be sure of that, but there's only so many runs until you can't see it anymore. And I bet the majority of those who are new now will understand in time, when they are presented with the exact same situation on the other end of the rope. You will know then what it means to not be alone in your group, to wait forever for others. However. The mistake to even create such an abomination is on Square alone. And yes they learned from that, they didn't repeat the same thing afterwards. Good for them. But we are still stuck with this one case, this one exception, and it will never be fixed. Live with it.
And then there's that bit. Those cutscenes. Not only can you watch them over and over at the inn. But also. Look at them, closely. They. Are. Hardly. Worth. Watching. Really. I mean that. They show you exactly nothing, aside from the ending which you may very well watch in full length without bothering anyone since the dungeon is done at that point. But the other cutscenes are just optical flavor. A bit cheesy pointless yada yada here and there, ok, but ultimately the bosses you kill tell you more of what's happening. You're missing out on story by watching story cutscenes, isn't that genius.
All in all. I know people will hate me for that, but even I did it, and I'm as much a story enthusiast as anyone. Do yourself and everyone else a favor and skip those cutscenes. At least in random groups. It's just in those two dungeons, you can live with that, and it's not even the end of the story anymore. All will be good. Promise.

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