Personally, count me in the camp that wants RDM tank, with rapier, and possibly evaision or shields (as in, magic barriers) as their main means of defense. At the very least, I'd prefer it be a melee DPS, possibly with elemental enhancements to it's melee strikes (again, with a rapier.)
Lol, what do you expect to be the answer. Most people are dps and for the most part people want to play the new jobs so dps it is. Hopefully the devs don't care at all about what something like this shows.
I'll admit that the SAM storyline NPC having the split personality Kenshin had would make things very interesting. If they want to base it on iaido/battoujutsu I can think of no better place to start. SAM with Godspeed; please look forward to it.
Not necessarily. I'd personally want BLU to be a caster DPS to sit next to BLM and SMN. Unlike other jobs, all BLU needs to be recognizable is an array of monster skills. The spells I'd give it would count as blunt damage (creating a weird synergy between BLU and MNK) and of course recognizable spells from stuff like Marlboros and dragons and behemoths.
Last edited by Duelle; 08-29-2015 at 09:35 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
I could see RDM working as a frontline melee. Why give them a nice rapier if they stand in the backline casting?
Rather than with "spells" cast in the traditional manner. They should operate off combos instead.
A mix up of RDM + Elementalist from Tactics Advance sounds the way to go.
They would play like Dancer from 11
First of all, it has never been stated by Yoshi-P with a definitive yes or no about Samurai being only a dps if it's added. Not even close and if you have a source where he clearly said "Samurai will be a dps end of story" then please provide it but you can't because it doesn't exist. The only thing yoshi has confirmed about it is that he pictures samurai as cloth wearing iaido masters and that that idea lends itself towards a dps role and that it they made it a tank if the name Shogun would be more fitting for the job. That's it. That's all yoshida has said about the role of samurai if they even add it.
As for the weapon, it is absolutely not a problem for two tanks to have similar weapons. If you think a samurai's katanas and attacks would look anything like dark knight's then you're hugely mistaken and the fact they had DRK wield their swords like they do could very well be indicative of samurai tank in the future to give each one a more distinctive neutral stance. By your logic DRK shouldn't use greatswords because all they are are bigger swords (hell a ton of the greatsword models are just upscaled paladin weapons with slight tweaks.) A katana/tachi is not a giant greatsword. This argument against samurai because they would have semi-similar weapons is pathetically weak. It doesn't matter.
What's the purpose of holding a weapon with two hands? To do more damage. Your point is null. Common fencing styles used a second blade in the off hand meant solely for deflecting and parrying, for samurai it would be no different. Dual wielding does not relate to more damage. This is a nonsense argument.another point, dual weapon is generally the mark of a dps jobs, what the point to wield two weapon outside inflict more damage?
Dark knight also has moves that emphasize parry. Dragoon has a move that increases parry. It doesn't matter. Samurai in Final Fantasy games have done all manner of things, some of these involve magic or summoning spirits with their swords. SE has plenty of options to create a unique theme for samurai and anyone who says otherwise simply lacks the imagination to see that.other point, it's pointless to add more tank if they will have the same principle behind.
Samurai, can be a physical class oriented, no magic involved into this, since they use katana and no shield, it will end with mainly parry as focus for the defense. sadly, we already have one tank that do this... it's called the warrior.
Why? Why must we have more "mail wearing" classes? No other class contests loot for Monk or Ninja either. All 3 melee dps have their own type of gear, why should Dragoons have to share theirs then? Why not monks or ninjas? If they put samurai in their armor, they should be a tank. And if they don't put them in their armor, they should be a dps and share gear with monk or nin, not drg.finally, we need one more jobs with mail armor (like dragoon) samurai will be perfect pick for this.
Sure it's a dead horse. But again you're still wrong and Yoshida has said no such definitive thing and even then he isn't the end all he all. Samurai was already in the running for a tank before they decided to go with DRK instead and that tank SAM could have just been put on a backburner for later.anyway, we are beating a dead horse, since Yoshida, the director of the game himself have said that samurai will come as dps. people asking for be a tank, need to stop and pass to something else, we already have 3 different tank there, why not focus on this three instead to ask for a jobs, that probably you will never play seriously. tons of people have said they was happy to see drk as tank... do they play it now? most of them nope.
We have 3 tanks, as opposed to 7 dps jobs. There's plenty of other options for more dps that are certainly coming and only a few options for potential tanks. Samurai is the best choice. And plenty of people picked up tanking and found they liked it because DRK was made a tank. The census data shows there has been an increase in tanks and that means it worked, putting a wanted job as a tank did indeed sway people to play tanks and SE should highly consider doing that again.
Last edited by Shippuu; 08-29-2015 at 10:35 PM.
Samurai : evasion tank / could share armor with mnk
His tank buff should be something like: Increase chance of evasion 20% - reduce dmg taken 30% and increase agro.
And the key skills: evade next atack (like 10s cd) and "Ultimate evasion" increase evasion 50% for 10 sec with something like 60 sec CD. :3
Red Mage: Melee with some insta fire :3
Last edited by Valoiz; 08-29-2015 at 10:58 PM.
whe need another tank, 3 tanks now are umbalance in therms of MT and OT, so whe need another good OT and samurai can dealt the job like a parry damage support and kick the warrior of the untouchable OT throne.
and for the ppl who say whe dont have any dps whith swords, ninjas use 2 ninjatos, are a little smalls swords, ravana and law weapons are very long swords for ninja too.
i don't care if make samurai like a dps but for me is more like a tank class, they need change the defense stads to make more unique the tanks jobs thats for sure.
for red mage, well whe need a new caster only have 2 now, a caster suppor can be nice to have a 3º support class and caster in same time, or meaby healer but i see the job more offensive really.
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