Quote Originally Posted by Lienn View Post
Its was more like Tanaka not having enough time to recover from the unfortunate premature release. He actually only did 1 patch and was moved a bit after second one was announced. I'm still waiting to see what Yoshida has in mind...until now all i saw was a bunch of copy/paste from FFXI.

Also, i particularly believe the original FFXIV had potential to surpass any other MMO ever made...was just a shame that it was killed by 2 fatal mistakes...the premature reease (it should've stayed in beta at least another 6 months) and the dev team change (nothing against Yoshida team. I just think the original dev team actually had no chance to react to the terrible release before being replaced).
Those were not the fatal mistakes. The fatal mistakes were:

1) Outsourcing much (most?) of the coding to incompetent Chinese developers.
2) Tanaka greenlighted horrible design.

We're one year past launch and the game still can't hold a candle to its competitors, so a longer beta would not have saved it. The fact that YoshiP has to tear everything down means the design was a failure, not that the beta was too short. Your design should be 95% complete by the time you launch a beta, but instead us testers had to tell them which parts of their mess were salvageable and which needed to be completely redone. Of course they couldn't do it and the game launched in miserable state.

Also, I'd take FFXI-2 over what we have in a heartbeat. Vana'diel was a fantastic setting and XI took advantage of many great innovations that other MMOs still haven't been able to replicate (multi-class characters, cinematic story experience, a sense of adventure).