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  1. #1
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80

    NIN's It's time to stand up

    And make the developers listen and fix the problems with this class. We have had zero changes since HW release while other classes get tuned weekly. They refuse to fix Mudra, and they refuse to fix our tp issues.

    Nothing will ever change unless people actually stand up for themselves and have their voices heard, look what the AST thanks to the feedback.

    SE: Stop neglecting your classes in the game when they have glaring issues.
    (15)

  2. #2
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    You are wrong in both points. Mudra lag is an issue with your internet, not SE. Ninjutsus cutting into gcd is another story, but it got alot better with the implementation of Armor Crush. The TP issues are there, and SE stated they are aware of that. Expect them to do something about it in one of the upcoming patches.

    Seriously, instead of telling people they should qq more than they already do, you should tell your fellow Ninjas to calm the f@"k down already! In fact there's no hurry for Nin improvements since almost every world class static uses one, yes, that's how good the job in reality is! Tbh I love the job, but every time a crying Nin opens a thread like this (aka every day) I realize how terrible the Nin community is, and that makes me sad...
    (24)

  3. #3
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Just so you know, as I was one of the main people who started the mudra lag "qq" as you call it, 100 ping should not have such a detrimental effect on a class. NIN is the only class in the game that can be shut down that hard by ping. The difference in damage when played optimally under low ping and moderate ping conditions is absurd.
    (11)

  4. #4
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    If NIN's issues are so glaring, why were they on the first two AS4 clears in the world? Glaring issues are what was wrong with AST. NIN has a mild annoyance in the form of TP consumption (something generally addressed in a raid environment by the presence of BRD or MCH anyway).

    Mudra lag is a complicated issue that's got a lot more to do with an individual's ISP than it does with anything that SE can really address, unless they gut the system entirely. If they're going to do that, we'll likely see something far more complex added to the class, additional positionals, or an outright damage nerf.
    (1)

  5. #5
    Player
    Iz_Lemon's Avatar
    Join Date
    Jul 2014
    Posts
    38
    Character
    Iz Lemon
    World
    Tonberry
    Main Class
    Pugilist Lv 60
    I have no issues with the class, and I love playing it, but honestly since the monk buff they need to do something to ninjas just for appearance. That 3% monk buff is crap all, but since then I've seen quite a few savage pf's with spots only for dragoons and monks. Some are completely excluding ninjas. It's ridiculous and there is no need, but it's happening. Give it some buffs just to make those ignorant people go "Oh, it's good now".

    As a simple fix to go with the greased lightning buff, maybe up the percentage increase on the poisons.

    Also maybe remove the positionals on AE and AC. It's maximum potential DPS is lower than monk and dragoon under optimal positions, which is ok because of Trick Attack and handling interruptions due to mechanics so much better, but that should be balanced with not having those positional requirements like before HW. And maybe I'm being greedy but the vulnerability down of trick attack shouldn't be positional. Keep the potency positional, fine, but the vulnerability down is too big of a penalty. They made that sort of fix for Dragoon, Ninja is currently the only class that still has a buff/debuff with a positional requirement.
    (2)

  6. #6
    Player
    ShanaShirayuki's Avatar
    Join Date
    Jun 2011
    Posts
    204
    Character
    Akali Kurai
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by MrCookTM View Post
    You are wrong in both points. Mudra lag is an issue with your internet, not SE. Ninjutsus cutting into gcd is another story, but it got alot better with the implementation of Armor Crush. The TP issues are there, and SE stated they are aware of that. Expect them to do something about it in one of the upcoming patches.

    Seriously, instead of telling people they should qq more than they already do, you should tell your fellow Ninjas to calm the f@"k down already! In fact there's no hurry for Nin improvements since almost every world class static uses one, yes, that's how good the job in reality is! Tbh I love the job, but every time a crying Nin opens a thread like this (aka every day) I realize how terrible the Nin community is, and that makes me sad...
    Except the forums are a place for players to voice their concerns and give feedback about gameplay. Don't generalize the entire community because one person vents their frustration bluntly.
    (14)

  7. 08-29-2015 07:09 PM

  8. #7
    Player
    Juen's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    33
    Character
    Jun Chen
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    I will agree that TA shouldnt be penalized as much for failing.

    Tp issue is still there but hopefully SE gets around to that soon.

    SE should honesty change one of the two enmity control skills to help increase Nin dps to catch up behind MNK and DRG.

    Mudra lag... Never gonna be fixed. Just gotta deal with it.
    (0)

  9. #8
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Juen View Post
    I will agree that TA shouldnt be penalized as much for failing.

    Tp issue is still there but hopefully SE gets around to that soon.

    SE should honesty change one of the two enmity control skills to help increase Nin dps to catch up behind MNK and DRG.

    Mudra lag... Never gonna be fixed. Just gotta deal with it.
    The enmity skills are a DPS boost in a smart team comp. Those two skills allow your MT to go all out without tank stance and not have to worry about aggro. TA also boost party DPS by about 1.5% or something I believe was the number floating around. That in itself brings you in line with DRG/MNK. While it may not be as glorious by having lower numbers than them, most content in this game is team oriented. Group effort > individual.
    (1)

  10. #9
    Player
    Juen's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    33
    Character
    Jun Chen
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    PLD and DRK both have their defence stance on GCD so even if they didnt have to have it on to grab the enmity, they still should so the healer dont have to work as much to heal, also since the stances are GCD, it means they would lose just a minimal dps to switch back on the stance just as they would gain a minimal amount of dps without defense stance. If the logic that tanks can do more dps because they arent defense stance then it would also apply that healers can do more dps because the tank should have stance on and healer can have claric stance and drop a bit of dps.

    On the note of TA, yes I know that boost the group dps but its not as if DRG dont also apply a large dps boost with their buff. Yes while DRG buff isnt as good as TA, its still a big boost AND the dps compared to DRG with NIN is big enough that just because TA adds more group dps it doesnt mean NIN should be behind last in AoE and ST dmg compare to MNK and DRG
    (1)
    Last edited by Juen; 08-29-2015 at 08:36 PM.

  11. #10
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Juen View Post
    PLD and DRK both have their defence stance on GCD so even if they didnt have to have it on to grab the enmity, they still should so the healer dont have to work as much to heal. If the logic that tanks can do more dps because they arent defense stance then it would also apply that healers can do more dps because the tank should have stance on and healer can have claric stance and drop a bit of dps.

    On the note of TA, yes I know that boost the group dps but its not as if DRG dont also apply a large dps boost with their buff. Yes while DRG buff isnt as good as TA, its still a big boost AND the dps compared to DRG with NIN is big enough that just because TA adds more group dps it doesnt mean NIN should be behind last in AoE and ST dmg compare to MNK and DRG
    It does not apply that way as healers miss and they do not do as much single target damage as tanks anyways. When tanks open without stance they can pop buffs like shadow wall and rampart to give the effect of them having defense stance up for the duration of the buff without the gained enmity. Even still most healers can solo heal the starting portion of the fight anyways, allowing their healing partner to full time DPS until the main high damage mechanics come.

    As for your comment about TA, still goes back to my first point. The added tank damage along with TA pretty much evens them out. Also while 1.5% sounds small, have to remember NIN can have that skill up for almost every major DPS check while litany will not be up every time with the 3 minute cooldown. So while I agree, litany is very strong, its availability does not make it better than TA.
    (1)

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