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  1. #31
    Player
    DiscordiaEris's Avatar
    Join Date
    Jan 2015
    Posts
    46
    Character
    Discordia Eris
    World
    Balmung
    Main Class
    Red Mage Lv 90
    The buffs we received were great! They were not what I was expecting, but they are very welcome. Now we can truly call ourselves healers.
    (3)
    What part of "ph'nglui mglw'nafh Cthulhu
    R'lyeh wgah'nagl fhtagn" don't you understand?

  2. #32
    Player
    TeaKay's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    3
    Character
    Blooberry Pie
    World
    Excalibur
    Main Class
    Summoner Lv 60
    The salt around Astro is crazy. I'm personally super excited about all the buffs and changes. I just started playing with the Heavansward release, and I was super excited to get to Astro. I mean, a job that's mostly about space seems really freaking cool to me. I didn't realize it wasn't a very good healer & struggled in higher levels until someone told me just before the buff patch, and personally I'm really excited about it. I mean, it's a job centered around outer space! I think that's super awesome. Space is beautiful. <3 And I have noticed a lot of players have hopped onto the job, but my queue times on my scholar are still way lower than on my smn. It's 'cause people are excited. Hype ebbs and flows. I really don't understand how angry some people are getting.
    (1)

  3. #33
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    While I'm super happy about these buffs, I do indeed hope they they're just placeholder buffs. I want AST be its own unique class. I don't want a class that just has a WHM stance and a SCH stance.
    (0)

  4. #34
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by basketofseals View Post
    While I'm super happy about these buffs, I do indeed hope they they're just placeholder buffs. I want AST be its own unique class. I don't want a class that just has a WHM stance and a SCH stance.
    THIS.
    I want AT LEAST a trait that helps you draw Ewer when needed.
    (0)

  5. #35
    Player
    PiedPiper's Avatar
    Join Date
    Jan 2012
    Posts
    452
    Character
    Pied Piper
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    I hit sixty today, and I kinda feel like the class transformed. The new CU leaving a buff is actually kinda useful (conjur it long enough to get the regen and move). CO is both beautiful and great for extra mp.

    I disagree with diurnal being whm stance. We are more focused on using regens while whm has better big direct heals.

    We read the stars to predict dates and I feel like regen healing fits that very well.

    That said, roll ever and spire into one card and give us something else.
    (0)

  6. #36
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by basketofseals View Post
    While I'm super happy about these buffs, I do indeed hope they they're just placeholder buffs. I want AST be its own unique class. I don't want a class that just has a WHM stance and a SCH stance.
    This is rather difficult. Healing in a mmo don't have so many options. You either heal directly or use shields and mitigations. You can do this with spells (with cast time), abilities (instant) and bubbles. The relative effects can be either direct healing, hots or a combination of the two. SCH and WHM have all of the above. Every healer after these 2 will share some similarities, no doubt. Actually, I think AST fells quite different when compared to whm and ast. Synastry, CU and cards really change the way you heal and mitigate in harder content. If we want unique healers in the future, expect some major rework of the already existing jobs. Also keep in mind that if healers are "too unique", end game content must be designed to consider the worst combination of healer in a particular area or they won't be able to clear a specific fight, just making a job better than the other and this is something that devs don't want to happen.
    (0)
    Last edited by Lastelli; 08-29-2015 at 12:57 AM.

  7. #37
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Lastelli View Post
    snip.
    Delayed Heals, Indirect heals (fountains,wards) channeled heals,chain heals , in mitigation aspect i can mention jobs that specialise in delaying dmg (somewhat how living dead works).
    You did not play many games at all.
    (1)

  8. #38
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by SenzorialBoundries View Post
    Delayed Heals, Indirect heals (fountains,wards) channeled heals,chain heals , in mitigation aspect i can mention jobs that specialise in delaying dmg (somewhat how living dead works).
    You did not play many games at all.
    We had a lot of theorycrafting here before the "omg ast op" foolishness started. You may want to read a few topics, as everything you have just suggested was already suggested by myself and many others.
    (0)

  9. #39
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SenzorialBoundries View Post
    Delayed Heals, Indirect heals (fountains,wards) channeled heals,chain heals , in mitigation aspect i can mention jobs that specialise in delaying dmg (somewhat how living dead works).
    You did not play many games at all.
    Actually there were quite a bit of suggestions but they are now pushed to other pages cause of "other" threads.
    (0)

  10. #40
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Assirra View Post
    Actually there were quite a bit of suggestions but they are now pushed to other pages cause of "other" threads.
    And why didint they take those creative and unique sugestions instead of making another generic healer or rework it. One thing also that is indirectly adding fuel to the war is the small party sizes, why can WoW have 25 man raids, R.A.I.D.S. not 24 man WoD stuff where you can auto-pilot through everything. A real 24 man raid with savage difficulty, it will encourage more people working together helping fcs on different servers to grow and become more cult-like ( Ensidia, Nihilium in WoW)
    (1)

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