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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    I think all three classes are wonderful, as opposed to terrible, additions to the game. What you are actually interested in is the underlying role system. The jobs are more flavor than actual mechanics. It would be totally possible to make aggro management a combined effort between two different roles: A controller and a tank. Instead, tanks have all the abilities related to holding aggro. In return, every tank must come with a full set of aggro management abilities mirroring every other tank. The less roles the game has, the more homogenized the jobs will be. We had some similar criticisms during the beta and launch from some insightful players. I think they should experiment with adding a new role to the game as opposed to adding more classes in the trinity.
    (3)
    Last edited by Fendred; 08-28-2015 at 09:36 AM.

  2. #2
    Player
    DkDerek's Avatar
    Join Date
    Nov 2013
    Posts
    159
    Character
    Derek Skyshadow
    World
    Leviathan
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Fendred View Post
    I think all three classes are wonderful, as opposed to terrible, additions to the game. What you are actually interested in is the underlying role system. The jobs are more flavor than actual mechanics. It would be totally possible to make aggro management a combined effort between two different roles: A controller and a tank. Instead, tanks have all the abilities related to holding aggro. In return, every tank must come with a full set of aggro management abilities mirroring every other tank. The less roles the game has, the more homogenized the jobs will be. We had some similar criticisms during the beta and launch from some insightful players. I think they should experiment with adding a new role to the game as opposed to adding more classes in the trinity.
    +1...I like that idea. That being said, we need more than 8 people in a raid. 10-12 would be nice.
    (2)