
Originally Posted by
Eudyptes
I came here to say something similar to this. After playing ast all day yesterday, my final opinion is that whm/sch are still better, but ast is damn close now. The only thing holding ast back from being exactly on par with the others is their rng/overall dps output (and group mnd bonus). I know I mentioned rng earlier and it seemed I was the unpopular opinion, but it's really true. Sch can fey wind and SS, and keep those buffs up consistently on CD while dpsing. Ast has to rely on luck, which may cause them to never even pull an arrow/balance, and this really is an issue.
I know others in the thread liked to say I'm shit at the class if I can't adapt to the cards I draw. Well not only is that not true, but it's completely missing the point. If you're on a raid boss, and that said raid boss is a dps check, why would your raid bring a class that might boost dps well, but also might not at all? Well, they wouldn't. They would bring the ones that can consistently bring higher dps. And atm that's whm and sch combo. Since the whm/sch combo can still heal better overall than ast/anything combos too, that still leaves ast on the sidelines for any group that's min/maxing in progression.
With that said, I'm not saying the sky is falling for ast, or that it's a joke and will never get used. These buffs made ast a good class. It's just that any group that says "we should take the classes that are best suited for the job" will rarely ever pick ast until they either remove the rng aspect, or somehow make the cards more homogeneous (which I would hate to see the latter).