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  1. #1
    Player
    Pernix's Avatar
    Join Date
    Aug 2015
    Posts
    5
    Character
    Ovid Caduceus
    World
    Gilgamesh
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Lyaha View Post
    .
    I'm not "accepting" clunky game play, the fact that you're twisting my words shows me you really have no clue what you're talking about.
    It's "a tad" clunky, it's more of a visual and feel issue than it is an actual problem. It's not mechanical, it's aesthetic. Also, you say we made up for damage by using movement, newsbreak sweetheart, movement didn't make up for our damage before, we were doing a little above half of other DPS's damage, that gap is now down to a 200 damage difference on a 1.3k scale. They can't take community feedback because of people like you who just want THEIR job to be the best. Like I said, they didn't break BRD they gave it what it needed, You're not even 60, what argument do you possibly have? Oh and by the way: they didn't "copy paste" MCH onto BRD, it was quite the opposite. MCH is the one without a class identity. They're just a more variable version of BRD.
    (3)

  2. #2
    Player
    Lyaha's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    78
    Character
    Lyaha Mathis
    World
    Ragnarok
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Pernix View Post
    I'm not "accepting" clunky game play, the fact that you're twisting my words shows me you really have no clue what you're talking about.
    It's "a tad" clunky, it's more of a visual and feel issue than it is an actual problem. It's not mechanical, it's aesthetic. They can't take community feedback because of people like you who just want THEIR job to be the best. Like I said, they didn't break BRD they gave it what it needed, You're not even 60, what argument do you possibly have? Oh and by the way: they didn't "copy paste" MCH onto BRD, it was quite the opposite. MCH is the one without a class identity.
    Not twisting anything, you said it was clunky, I'm not 60 because I didn't find the job enjoyable anymore, one extra skill won't change that.

    I never asked the job to be the best, I want it to be enjoyable.

    SE never even tried to communicate with us, most of their support don't even speak English, at most we get snippets of Japanese translated support.
    (5)
    Last edited by Lyaha; 08-26-2015 at 03:09 AM.

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Lyaha View Post
    SE never even tried to communicate with us, most of their support don't even speak English, at most we get snippets of Japanese translated support.
    This seems to sadly be the case. Though I chalk it up to the devs wanting to keep everything in HW secret up until the last minute. Usually when devs do that, it tells me they know something is gonna piss people off and would rather it happen after they've gotten into the expansion rather than before.

    As I've said, talking about it beforehand would have saved everyone a headache. Having their change in design philosophy be a bit more thorough would have helped (again, I'd have no problems with it if they had changed the job from the ground up). It would have also given them a chance to react to feedback. It's still not going to make everyone happy, but you wouldn't have this split in the BRD community while creating this worry for the other jobs, because any of us (tank, heals and DPS alike) might end up getting the bard treatment without notice.

    Sure, it's their game and they can do what they want with it, but making changes for the sake of making changes isn't justifiable by any means.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)