These DRK fixes may address the TP issues but still fail to address the inconsistency of Blood Weapon (and by extension, notable MP problems in situations).
Honestly I have to agree with a previous poster, I'd rather have seen a reduced MP cost for Dark Arts, it's an integral skill to maximise DRK. Besides, it's doesn't dramatically boost DRK up anyway.
So, I guess we eyeball the 540 point now?"To reduce system load, the values for your TP bar have been removed."
Sad that no changes have been made to improve DA-DD and BP/Reprise synergy.
Last edited by Shurrikhan; 08-25-2015 at 06:39 PM.
Favours 10 mins less duration 300% more chance of popping. this looks terrible. 5 mins I nothing in which to collect favours. will this be worse or better than original system in the amount we collect
I guess that 2 second increase to GL is to encourage people to start pumping Meditation during the standard rotation. Nice Buffs to MNK though and I'm glad I chose to make it my dps off-spec in 3.0 after using drg in 2.0.
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