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  1. #1
    Player
    MeoTwister5's Avatar
    Join Date
    Jun 2015
    Posts
    270
    Character
    Rynard Artwite
    World
    Tonberry
    Main Class
    Paladin Lv 70

    3.07 Patch notes are up.

    3.07 Patch Notes.

    Those are some pretty big buffs for AST and MNK. I'm curious as to why they decided to give the 20% TP cost reduction on Blood Weapon since most complaints are about Darkness.
    (0)

  2. #2
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Same post from other thread (If you guys don't like it you can ask me to delete here)

    Quote Originally Posted by Eul View Post
    Okay so when SCH's Galvanize and AST's Nocturnal get fix? I kinda hate this pair because each mitigate skill overwrite each other even one gets critical
    (2)

  3. #3
    Player
    Rashammel's Avatar
    Join Date
    Sep 2013
    Posts
    47
    Character
    Chriss Rhowa
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by MeoTwister5 View Post
    3.07 Patch Notes.

    Those are some pretty big buffs for AST and MNK. I'm curious as to why they decided to give the 20% TP cost reduction on Blood Weapon since most complaints are about Darkness.
    The same motive they give the AST lightspeed mp cost reduction, you burn more under the effect of the skill.
    (4)

  4. #4
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    That's it for drk adjustments? That like barely anything. I run out of tp while MTing too not just OTing. So how does that help my tp in grit mode when I can't use blood weapon? And when your OT in a fight were having grit on for almost all of the fight is necessary it's stupid annoying to keep mp up when nothing is attacking you long enough to regain mp so all you can Use to recover mp is syphon strike and carve and spit.

    There's a lot of things that could be adjusted to improve dark knight and adjusting one move that only works in one stance is nothing.

    How about reducing the cost of dark arts? Or making dark dance last a bit longer? Or making dark passenger actually useful when buffed so that it doesn't make it harder for you to get hit so you don't regain mp? Or maybe change how reprisal works so we can keep the debuff up all the time instead of a random parry?
    (14)
    Last edited by IveraIvalice; 08-25-2015 at 05:07 PM.

  5. #5
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Tornado kick is still nearly worthless, but I guess I see it being used between trash mobs.
    (0)

  6. #6
    Player
    Kaliec's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Kaliec Momoyia
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Finally Bard are fun again, they can move and shoot again with minuet on, i am fine with that cast time.
    (0)

  7. #7
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kaliec View Post
    Finally Bard are fun again, they can move and shoot again with minuet on, i am fine with that cast time.
    There were...no bard adjustments in this patch?
    Am I just not reading something properly? It is late after all
    (13)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  8. #8
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Eul View Post
    Snip.
    Diurnal Sect.
    As for the buffs overwriting each other, it seems to be intentional to prevent shield stacking.
    (2)

  9. #9
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by AskaRay View Post
    There were...no bard adjustments in this patch?
    Am I just not reading something properly? It is late after all
    He's probably misreading the bugfix section where you were still forced to cast if you'd just toggled gauss/minuet off.
    (2)

  10. #10
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jeykama View Post
    He's probably misreading the bugfix section where you were still forced to cast if you'd just toggled gauss/minuet off.
    OH okay. That never happened to me soooo
    but yeah that's pretty bad..glad it's fixed now.
    (0)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

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