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  1. #211
    Player
    RazeLandale's Avatar
    Join Date
    Aug 2013
    Posts
    230
    Character
    Raze Landale
    World
    Hyperion
    Main Class
    Astrologian Lv 60
    Does trick attack increase limit break damage? My gut says it wouldn't, but want to be sure.
    (0)

  2. #212
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    it doesnt.
    LB isnt affected by anything other than the raid weapon's ilvls.
    (0)

  3. #213
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Well no changes for us to deal with tp this patch maybe next time.
    (0)

  4. #214
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Kinda sucks that DRK got their TP problems addressed so quickly and NIN still hasn't. It's like they refuse to give NIN anything, even simple QoL, that could even remotely resemble a buff. It's been nothing but nerfs since the class was created. :/
    (6)

  5. #215
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    no change for the ninja and a boost of damage net for the monk, do it was needed, i will leave the monk say it or not, mine is still 51.

    i want to add something at what i have said before about the cycle, what i means it's not smooth, normally passed a certain time you don't need to think to the cycle of the other, mostly because you have done it soo many time that you do it by automatism. sadly it's not possible with the ninja, since every 20 second we force our brain out of the automatic mode for do the ninjutsu. but well...

    Quote Originally Posted by AlphaDragoon View Post
    Kinda sucks that DRK got their TP problems addressed so quickly and NIN still hasn't. It's like they refuse to give NIN anything, even simple QoL, that could even remotely resemble a buff. It's been nothing but nerfs since the class was created. :/
    since the ninja is soo little played they don't feel the need to adress our concern or trouble. actually we are more a bother than anything. worst with this patch the top will become clear as: Dragoon>monk>ninja.
    the only thing saving the jobs is TA.... but until when? until people don't feel it's needed anymore and will prefer bring the other.


    because let's be honest one second, what bring the ninja to the group?
    our AoE damage is weak, mono target dps we are below dragoon and soon monk, utility? seriously? Goad is only one person and the threat tool are junk.... the only redeeming feature is TA....
    (3)
    Last edited by silentwindfr; 08-25-2015 at 04:56 PM.

  6. #216
    Player
    MrCookTM's Avatar
    Join Date
    Apr 2014
    Posts
    362
    Character
    Cryss Cook
    World
    Cerberus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by silentwindfr View Post
    no change for the ninja and a boost of damage net for the monk, do it was needed, i will leave the monk say it or not, mine is still 51.

    i want to add something at what i have said before about the cycle, what i means it's not smooth, normally passed a certain time you don't need to think to the cycle of the other, mostly because you have done it soo many time that you do it by automatism. sadly it's not possible with the ninja, since every 20 second we force our brain out of the automatic mode for do the ninjutsu. but well...



    since the ninja is soo little played they don't feel the needed to adress our concern or trouble. actually we are more a bother than anything. worst with this patch the top will become clear as: Dragoon>monk>ninja.
    the only thing saving the jobs is TA.... but until when? until people don't feel it's needed anymore and will prefer bring the other.
    If you still didn't get the cycles of dot/debuff/mudra usage into 2nd nature after all this time, you might finally consider switching jobs. This is not meant to be offensive, but you're complaining about this basically since the day you hit 60, and seriously, if you still don't "feel" the job, it might just not be for you. Especially since there's nothing to change about because it's a subjective feeling, not a balancing issue that affects the job balance in any shape or form.
    (6)

  7. #217
    Player
    Shadowlink's Avatar
    Join Date
    May 2014
    Posts
    9
    Character
    Aleni Reinhardt
    World
    Shiva
    Main Class
    Ninja Lv 60
    Well for us in Europa we gonna get buffed haha.
    Eu Server = Ninja Buff
    I think even with Monk buffs Ninja ist ok as always, and for grp that are running Monk/Nin its even better.
    Just wanna have a nice Mudra flow and dont have to worry to clip gcd even with Shurkien :/
    (0)
    Last edited by Shadowlink; 08-25-2015 at 05:30 PM.

  8. #218
    Player
    ShanaShirayuki's Avatar
    Join Date
    Jun 2011
    Posts
    204
    Character
    Akali Kurai
    World
    Exodus
    Main Class
    Samurai Lv 90
    Apparently they are aware of the TP issue plaguing the class. I'm wondering why they chose not to fix it right away.
    (1)
    Last edited by ShanaShirayuki; 08-26-2015 at 02:59 AM.

  9. #219
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by MrCookTM View Post
    If you still didn't get the cycles of dot/debuff/mudra usage into 2nd nature after all this time, you might finally consider switching jobs. This is not meant to be offensive, but you're complaining about this basically since the day you hit 60, and seriously, if you still don't "feel" the job, it might just not be for you. Especially since there's nothing to change about because it's a subjective feeling, not a balancing issue that affects the job balance in any shape or form.
    i love people that don't read other, all i point is the fact that the cycle is not smooth nor fluid, do it's a trouble for me, not really, do i find it fun to play? clearly not. the jobs have far more at offer but well since the jobs seems toreceive little consideration from the dev i will not say it's all good. seriously the skill we did get from heavensward are a joke, they didn't really improve the situation nor did make the jobs more interesting to play. worst 2 are soo much situational that i have never feel the need to use it. a good tank will probably never loose the hate, only a bad tank will. but i digress, all i'm saying is the jobs need attention and to be looked at. between useless skill, cycle that not smooth (thanks to the mudra and it lag) it never get to the point where a good player can play in automatic...

    a good player will passed a certain time to play act by automatism, but is not possible with the ninja, since the ninjustsu break this states forcing us to think our skill, it's cool, but if we don't take in account the mudra lag.... the weaponskill combo are not mixing well with it. that what i'm talking about, if you don't notice it, that means you are not to the point to reach an automatism play.

    i did said it before the release of heavensward and even after the release of this expansion, they need to make smoother the mix between ninjutsu and weaponskill combo. when you play a monk or a dragoon, them personal tool don't feel like they oppose each other, same for the other dps jobs, they are part of it and mix well together. however in the case of the ninja that not the case, never they have try to make the weaponskill and the ninjutsu interact together not make the whole experience complet. the ninjutsu was added over the weaponskill system and without think if the lag will affect it did decide it was well.

    on paper the ninjutsu is brillant, in perfect condition it's amazing, that the truth... however, when the lag come into play it make it the experience tiring and not fun. but worst, instead to make the two system work together they have make it more complexe to play it. AC was a good add, a step in the good direction, if it position was better... i did said it countless time and i'm not the only one i feel DE need to be moved behind SF, this simple change, without increase our dps drastically will make the whole experience more smoother.

    finally something important, what i regret the most is not the smoother experience, but more the lack of evolution of our main tool the ninjutsu.

    oh just for conclude, like you say is my personal feeling however, i'm not coming there saying change of jobs because what you feel and what i feel are not the same. try to respect my opinion a bit.
    (1)

  10. #220
    Player
    Noelzzz's Avatar
    Join Date
    Mar 2014
    Posts
    86
    Character
    Rem Crescent
    World
    Ragnarok
    Main Class
    Rogue Lv 90
    Quote Originally Posted by silentwindfr View Post
    .......
    Do you know why is like that, right? I personally believe this job would be much better if split from the rogue class and have his own skillset
    (0)

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