Does trick attack increase limit break damage? My gut says it wouldn't, but want to be sure.
Does trick attack increase limit break damage? My gut says it wouldn't, but want to be sure.
it doesnt.
LB isnt affected by anything other than the raid weapon's ilvls.
Well no changes for us to deal with tp this patch maybe next time.
Kinda sucks that DRK got their TP problems addressed so quickly and NIN still hasn't. It's like they refuse to give NIN anything, even simple QoL, that could even remotely resemble a buff. It's been nothing but nerfs since the class was created. :/
no change for the ninja and a boost of damage net for the monk, do it was needed, i will leave the monk say it or not, mine is still 51.
i want to add something at what i have said before about the cycle, what i means it's not smooth, normally passed a certain time you don't need to think to the cycle of the other, mostly because you have done it soo many time that you do it by automatism. sadly it's not possible with the ninja, since every 20 second we force our brain out of the automatic mode for do the ninjutsu. but well...
since the ninja is soo little played they don't feel the need to adress our concern or trouble. actually we are more a bother than anything. worst with this patch the top will become clear as: Dragoon>monk>ninja.
the only thing saving the jobs is TA.... but until when? until people don't feel it's needed anymore and will prefer bring the other.
because let's be honest one second, what bring the ninja to the group?
our AoE damage is weak, mono target dps we are below dragoon and soon monk, utility? seriously? Goad is only one person and the threat tool are junk.... the only redeeming feature is TA....
Last edited by silentwindfr; 08-25-2015 at 04:56 PM.
If you still didn't get the cycles of dot/debuff/mudra usage into 2nd nature after all this time, you might finally consider switching jobs. This is not meant to be offensive, but you're complaining about this basically since the day you hit 60, and seriously, if you still don't "feel" the job, it might just not be for you. Especially since there's nothing to change about because it's a subjective feeling, not a balancing issue that affects the job balance in any shape or form.no change for the ninja and a boost of damage net for the monk, do it was needed, i will leave the monk say it or not, mine is still 51.
i want to add something at what i have said before about the cycle, what i means it's not smooth, normally passed a certain time you don't need to think to the cycle of the other, mostly because you have done it soo many time that you do it by automatism. sadly it's not possible with the ninja, since every 20 second we force our brain out of the automatic mode for do the ninjutsu. but well...
since the ninja is soo little played they don't feel the needed to adress our concern or trouble. actually we are more a bother than anything. worst with this patch the top will become clear as: Dragoon>monk>ninja.
the only thing saving the jobs is TA.... but until when? until people don't feel it's needed anymore and will prefer bring the other.
Well for us in Europa we gonna get buffed haha.
Eu Server = Ninja Buff
I think even with Monk buffs Ninja ist ok as always, and for grp that are running Monk/Nin its even better.
Just wanna have a nice Mudra flow and dont have to worry to clip gcd even with Shurkien :/
Last edited by Shadowlink; 08-25-2015 at 05:30 PM.
Apparently they are aware of the TP issue plaguing the class. I'm wondering why they chose not to fix it right away.
Last edited by ShanaShirayuki; 08-26-2015 at 02:59 AM.
i love people that don't read other, all i point is the fact that the cycle is not smooth nor fluid, do it's a trouble for me, not really, do i find it fun to play? clearly not. the jobs have far more at offer but well since the jobs seems toreceive little consideration from the dev i will not say it's all good. seriously the skill we did get from heavensward are a joke, they didn't really improve the situation nor did make the jobs more interesting to play. worst 2 are soo much situational that i have never feel the need to use it. a good tank will probably never loose the hate, only a bad tank will. but i digress, all i'm saying is the jobs need attention and to be looked at. between useless skill, cycle that not smooth (thanks to the mudra and it lag) it never get to the point where a good player can play in automatic...If you still didn't get the cycles of dot/debuff/mudra usage into 2nd nature after all this time, you might finally consider switching jobs. This is not meant to be offensive, but you're complaining about this basically since the day you hit 60, and seriously, if you still don't "feel" the job, it might just not be for you. Especially since there's nothing to change about because it's a subjective feeling, not a balancing issue that affects the job balance in any shape or form.
a good player will passed a certain time to play act by automatism, but is not possible with the ninja, since the ninjustsu break this states forcing us to think our skill, it's cool, but if we don't take in account the mudra lag.... the weaponskill combo are not mixing well with it. that what i'm talking about, if you don't notice it, that means you are not to the point to reach an automatism play.
i did said it before the release of heavensward and even after the release of this expansion, they need to make smoother the mix between ninjutsu and weaponskill combo. when you play a monk or a dragoon, them personal tool don't feel like they oppose each other, same for the other dps jobs, they are part of it and mix well together. however in the case of the ninja that not the case, never they have try to make the weaponskill and the ninjutsu interact together not make the whole experience complet. the ninjutsu was added over the weaponskill system and without think if the lag will affect it did decide it was well.
on paper the ninjutsu is brillant, in perfect condition it's amazing, that the truth... however, when the lag come into play it make it the experience tiring and not fun. but worst, instead to make the two system work together they have make it more complexe to play it. AC was a good add, a step in the good direction, if it position was better... i did said it countless time and i'm not the only one i feel DE need to be moved behind SF, this simple change, without increase our dps drastically will make the whole experience more smoother.
finally something important, what i regret the most is not the smoother experience, but more the lack of evolution of our main tool the ninjutsu.
oh just for conclude, like you say is my personal feeling however, i'm not coming there saying change of jobs because what you feel and what i feel are not the same. try to respect my opinion a bit.
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