So what your saying is I'm learning Japanese for nothing?
>_> I was just watching anime...
on the flip side i feel like machinist and possibly bard dps is very low. fine i have a cast time at least make me as strong as the rest of the dps. either make mch mobile or make them competitive to other dps. I feel like i have neither.
Why would FEVER/hight Battle needs to be removed or rework lol, they are perfectly fine and one of the best things of pvp, its what MAKES ppl play better, they would want to get more kills and not die,and its a good reward for those who play well in a match.
You guys need to seriously read or think what you are posting, some of you idk for what reason looks like want a pvp where there are no rewards for good players or where you never want to die lol, some stuff posted here are just BS lol.
Tell me a GOOD reason of why they should remov Fever/high battle or LBs.And not bs about a poor monk using his SINGLE LB or someone playing good and having Fever.
I think the only reason summoner feels so strong is because of battle fever. Without it, they seem ok.
I main SCH, it is my only level 60. I have been playing it for 1.5 years almost and just yesterday was the first time I touched Summoner.
I geared out my Summoner ilvl 168 and unlocked all the skills. I went to a test dummy and learned the skills for 5 minutes. I jumped into a FL match and on my first game EVER playing Summoner I was able to pull 180,000 dmg and get 6 kills.
The Summoners ability to nuke people is absolutely INSANNNNNNNE. I don't have much experience with other dps classes but being able to wreck just about any target I set my eyes on was pretty freakin fun. Cheap. But fun! Especially if my target was in the middle of a huge battle with others... say goodnight lol.
^.^
I like the fact that a single heal (even second wind works) makes summoners useless for a whole minute yet we have people complaining about summoners' damage concept rather than having good healers.
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