Quote Originally Posted by viion View Post
They are, just not now, this is just a temp solution. The instant port is not staying, it will be changed after including airship events.

I prefer instant though as I like to get around quicker, no one complained that flying to Sea was instant in XI and the airships in XI from nation to nation had no content, was pretty bleek, but what airship content did have story? Cop. It wasnt a travelling journey from 1 location to the next, it was part of the story, built in.

So anything is possible.

Dont like the instant, dont use it, run on a chocbo instead and wait until they finish the system off.
oh i fully realize that but aren't they making it instant forever? and just -giving- the option to ride it?
My problem isn't so much about me, its about the success of the game. I've noticed games like ffxi which are expansive and have time consuming travelling seem to hold players more simply because it feels more like your part of the world rather than playing a game. And then games that just let you port to every spot instantly feel a lot more like your just playing a game and have a series of instances, so people just come back when new raids are out and then poof again.

Think of how awesome the game could be if you were forced to ride airships and there were random garlean attacks.
Or if leviathan occasionally popped up as an NM on the boat from limsa to thanalan.

The kraken, pirates, etc were all really cool on the ferry and built memories. It also artificially made it seem like you were in a massive world. This porting system makes the game feel small. Like a porting system like TOAU had was cool where you port to an enclosed area and then have to run past agro mobs to wherever you want to get to. But when nothing agros, a porting system kinda defeats the purpose of a sprawling world.

But thats just my opinion i mean