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  1. #41
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Jonnycbad View Post
    Or introduce new skills that replace olders, like a new True Thrust that's more damaging but still combos into vorpal for example.
    That could simply be a trait that increases the potency of True Thrust.
    (3)

  2. #42
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    The situation is different depending on what job we're talking about, but its kind of one part level syncing issue and one part ability bloat. Even if the job in question does have space remaining for additional abilities, it will just mean future players will need to know several different rotations depending on what era of FFXIV:ARR the content is a part of. Plus, making one particular role more complicated to play leads to some players suffering burn out sooner than others.
    (0)

  3. #43
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 100
    I definitely want them to keep giving us new abilities (it is something to look forward to). I just think that they get rid of other skills or combine them in some interesting way, how about this for Bard:
    1. New version of Straight Shot that has a build in Quelling strikes so that you go down to one skill.
    2. Combine Venomous Bite and Windbite into one skill and then we don't need Iron Jaws any longer and then give us something else for dps in the high damage area.
    3. Get rid of of one of our AoE abilities and replace it with something new.
    4. Give us a buff like enochian or Blood of the Dragon that during its uptime you don't suffer the penalty from Mages Ballad or Paeon)
    5. Replace Shadowbind with something better.
    6. ANother Damage buff.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  4. #44
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    I say this.

    If they do give us new skills during expansion they should give us the option to upgrade our old abilities into something new so that they don't clutter and the animation changes when they upgrade.

    though in old level sync dungeons the animation goes back to normal and the added skills are blocked only in new area's they work.

    This way when they do make new skills its not so cluttered

    They work outside in old areas just not in old dungeons.


    Though I do agree, some combos work unless they are making something to replace the skills we use with something better that would replace cause then you are moving all over the place trying to find a skill and it becomes a headache.
    (1)
    Last edited by Zeonx; 08-21-2015 at 11:37 AM.

  5. #45
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    That sounds horribly boring, even our current traits barely do anything and could have just been made baseline on the ability they relate to (like proshell happened with protect).

    I will say though if they give us more abilities, I'm going to need another hotbar in the hud layout xD
    (0)

  6. #46
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 100
    As long as things stay interesting and we will figure out how to adapt and they will never give us so much that it is not doable...we will be fine.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  7. #47
    Player
    Kogasan's Avatar
    Join Date
    Nov 2014
    Posts
    489
    Character
    Eva Earlong
    World
    Louisoix
    Main Class
    Scholar Lv 80
    I would like them to add a combination of new skills and traits. I was kinda sad to see there were no new traits. But I would be equally sad if they didn't add any new abilities either.
    (0)

  8. #48
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    SE can give us more skills for the expansion they would just have to make some of our older skills obsolete.
    (0)

  9. #49
    Player
    Lego3400's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lomnisa (Live) Uldah (Beta)
    Posts
    312
    Character
    Vandal Lillithson
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Laerad3993 View Post
    I'm all for this. I am also for what WoW does, and they just add ranks/tiers to the skills we have instead of just adding more skills. Either way, I like the idea of having more traits. Preferably something other than +5 to a single stat.
    Wow hasn't had spell ranks in years. You don't even vist a trainer anymore you just pick up your skills automatically as you level and they scale with you.
    (0)

  10. #50
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,316
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Akiza View Post
    SE can give us more skills for the expansion they would just have to make some of our older skills obsolete.
    Or consolidate them. So long as they don't overdo it like Blizzard did, I'd be fine with it.
    (1)

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