Whenever I think about the state the game was in when it launched I get an overriding feeling that everything that was in place was rushed out to give the appearance of a finished game.

The game was all facade with no depth. From the horrible leve system to the copy pasta maps, everything gave me the impression that they needed to show someone something that looked like a finished game and when whoever it was saw it they said "Great, lets ship it."

That being said I don't think every inch of the landscape needs to be spectacular and amazing, I just don't want to go exploring and find 50 caves that are all identical. Or see the same rock formation strewn across the landscape but facing different directions.

I am all for the complete redesign of the areas... and if they end up having largely the same aesthetic feel I won't mind... just so long as when I find a cave I've never seen before it doesn't end up looking like the last 10 caves I've found.