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  1. #1
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ilean View Post
    Nope, we had 111111111111111111111 based combat.
    I would've went with blade and soul's or even TERA's combat over this point and click malarkey...
    But since a big amount of people whined about it, it makes me wonder if people should try to break the mold of mmos anymore these days if almost a large majority are still stuck on point and click, if that's "immersion and depth" in gameplay these days, then we're going to be looking at alot more point and clickery in the future..
    (3)
    Last edited by AsterBarnivere; 09-07-2011 at 06:39 AM.

  2. #2
    Player

    Join Date
    Mar 2011
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    Uldah
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    889
    Quote Originally Posted by AsterBarnivere View Post
    I would've went with blade and soul's or even TERA's combat over this point and click malarkey...
    But since a big amount of people whined about it, it makes me wonder if people should try to break the mold of mmos anymore these days if almost a large majority are still stuck on point and click, if that's "immersion and depth" in gameplay these days, then we're going to be looking at alot more point and clickery in the future..
    Can hardly call spamming 1 every 2 seconds action based gameplay. If we aren't attacking, blocking, evading, judging timings, etc., then it's not action based combat.
    (1)
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  3. #3
    Player
    weeble's Avatar
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    Mar 2011
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    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Ilean View Post
    Can hardly call spamming 1 every 2 seconds action based gameplay. If we aren't attacking, blocking, evading, judging timings, etc., then it's not action based combat.
    well i can imagine that the system may have been way better if they didn't fail at launch and also the same issues they talk about in this thread with the engine or whatever. it was implemented badly, it diid not need to be removed, just like 15man groups didn't need to be removed, none of it needed removing, it needed fixing. it all got removed cause the failed launch handed power over to tools that shouldn't even have a say in what our mmo's look like.

    the game still has potential but meh totally opposite direction though.
    (4)

  4. #4
    Player
    AsterBarnivere's Avatar
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    Aug 2011
    Location
    Ul'Dah
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    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ilean View Post
    Can hardly call spamming 1 every 2 seconds action based gameplay. If we aren't attacking, blocking, evading, judging timings, etc., then it's not action based combat.
    Sure it wasn't really "action based" (I love hack and slash/jump airc-ombos/keyboard and mouse gameplay/lock on magic) as the next person, but It's a heck of A LOT better than standing in place playing rock-paper-scissors with an AI.
    *Games like Vindictus and TERA are action mmos to look up to.. Especially Vindictus, sure it wasn't open world, but name another game that actually lets a mage ATTACK AND USE MAGIC, ALCHEMY AND SCYTHES as a secondary weapon and lets you use the environment as you please to kill your enemies*

    Heck, Blade and Soul takes what Vindictus does and blows it out of the water and then some! (CBT2 player here) and THAT game uses the keyboard!

    .....oh the woes of wishful thinking......

    Why couldn't Yoshi just expand on what was there and try to figure out simple solutions to simple problems instead of removing what was deemed good by reviewers? (The armoury system and battle system were praised) <-- those could have been expanded on instead of removed completely and called a "fix" to the game.. That's not "fixing"... taking something, expanding on it, and making it BETTER is fixing.
    (1)
    Last edited by AsterBarnivere; 09-07-2011 at 07:06 AM.