Page 1 of 2 1 2 LastLast
Results 1 to 10 of 33

Hybrid View

  1. #1
    Player
    Cakekizy's Avatar
    Join Date
    May 2015
    Posts
    366
    Character
    Cakeny Soulreaver
    World
    Ultros
    Main Class
    Paladin Lv 55
    God no, player actions should not mean whether or not a vendor has items for sale.
    (12)

  2. #2
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Cakekizy View Post
    God no, player actions should not mean whether or not a vendor has items for sale.
    ...

    Why not?

    You can always go essort the goblins yourself if you are hard up to buy the item.

    Edit: The funny thing is, items on the market board are already dependent on "player action". You going to throw a hissy fit about that too?
    (12)
    Last edited by Bishop81; 08-18-2015 at 05:34 AM.

  3. #3
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Bishop81 View Post
    ...

    Why not?

    You can always go essort the goblins yourself if you are hard up to buy the item.
    1. If they're vendor exclusive it's just an annoyance and will affect the market for said items
    2. It sounds exactly like a FATE
    3. If it's not vendor exclusive then nobody will do it
    (6)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #4
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    1. If they're vendor exclusive it's just an annoyance and will affect the market for said items
    2. It sounds exactly like a FATE
    3. If it's not vendor exclusive then nobody will do it
    "annoyance" = inconvenient

    FATEs are random and meaningless, they have no effect whether you clear them or not.

    My goblins are "predictable", they depart the same time every day. The attacks they get (which will be in a form of FATEs) will be random though - or they may not, you can have the attack location and who attacks depend on other factors.

    If you miss it on one day, just wait for one Eorzea day and try again - no different from farming unspoiled nodes.
    (4)

  5. #5
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    989
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    I can think of one case in the game like this.
    The vendor that sells the Baby Raptor minion is only available if the "Clearing the Hive" FATE was won.

    I remember because when I tried to get this minion I was annoyed by having to wait for the FATE to spawn since it had previously failed.
    So I say no. XIV's world is not boring to me.
    I would much rather have convenience.
    (4)

  6. #6
    1) there's nothing wrong with players being able to affect the market.
    2) FATEs that are more meaningful sounds like a good idea to me.
    3) people do FATEs anyway, they should just have a larger affect on the world.

    i would love it if failing the Odin FATE changes things in Gridania until Odin spawns again.

    and add some consumables for Odin Mantles, Behemoth Horns, Coeurlregina Horns like Ventures/Cordials, etc.
    (11)

  7. #7
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by SendohJin View Post
    i would love it if failing the Odin FATE changes things in Gridania until Odin spawns again.
    Well there is an effect over Odin's next spawn ... Killing him will result in him spawning one level higher the next time. Failing to kill him will delevel him the next round.

    Quote Originally Posted by Kallera View Post
    This isn't exactly new. The satlhound camp, highbridge, and redbelly hive do this to an extrent. I think bishop just wants more fates with consequence, which, while it ain't no Campaign, could be step in the right direction.
    The main problem with those is that they are totally random and can't be soloed. ><

    My goblins are predictable and the attacks FATEs (if players QQ) can just be made soloable.
    (0)

  8. #8
    Quote Originally Posted by Bishop81 View Post
    Well there is an effect over Odin's next spawn ... Killing him will result in him spawning one level higher the next time. Failing to kill him will delevel him the next round.
    that's not what this topic is about is it? affecting the FATE itself and affecting the world is not the same.
    (1)

  9. #9
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by SendohJin View Post
    that's not what this topic is about is it? affecting the FATE itself and affecting the world is not the same.
    Yes and no.

    The topic is about a more "lively world" where things in the world change over time (logically; not randomly) however the conversation seem to have shifted somewhat to "player actions having consequences".

    I would prefer if we could go back on topic though. But I'm no mod.
    (0)
    Last edited by Bishop81; 08-18-2015 at 06:35 AM.

  10. #10
    Player
    RethDaron's Avatar
    Join Date
    Sep 2011
    Posts
    200
    Character
    Rilfid Gallen
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Cakekizy View Post
    God no, player actions should not mean whether or not a vendor has items for sale.
    This mentality is why we can't have nice things.
    (13)

Page 1 of 2 1 2 LastLast