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  1. #101
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Cakekizy View Post
    And this is a bad thing because?
    don't ask it's an elitist wanting to keep him bragging right, forgeting that T13 or extreme from ARR are past...
    (0)

  2. #102
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    T13 is old content now. =P
    (0)

  3. #103
    Player

    Join Date
    May 2015
    Posts
    157
    Yoshi may have been right in suggestion more games are leaning towards F2P, and there's nothing wrong in that. I don't believe there is anything to fear in regards to this game going the same way because they've reached their target audience, they seem to be growing and they have the support of current players to remain P2P. I find it a somewhat ignorant that many are quick to say F2P is play to win, I play ESO purely because battles feel more real, I love the sound, and the exploration it has. I haven't paid a single penny since I bought the game. Sure enough you see people running around on mounts they paid for, it's their own choice. F2P games can be every bit as enjoyable without buying a mount or wearing attire someone can buy which is made up entirely out of freaking pixels. I only come back to Final Fantasy because of the community, pvp and the hope they fix the Golden Saucer...not that I don't mention that in most things I post...Please make the Golden Saucer fun and awesome
    (0)

  4. #104
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Ortamus View Post
    Snippity snip
    ESO is B2P, same as GW2. That is different from F2P.
    They cannot introduce P2W in B2P games, serious table flipping would occur.

    Anyways I agree with you in the matter of FFXIV. There will be always people focusing only on subscription based MMOs and there will be always space for a few of them on the market. I don't believe there is or ever will be F2P game that introduces as much content as FFXIV. Subscriptions allow SE to create content without being afraid of their income that much, also even when WoW's subscribers number fluctuate a lot, they still have steady 5M of paying users, which is still probably easier than having game which relies only on cash shop.

    You will never know if you are going to be able to attract as much people to buy your stuff as the previous month. Someone might say it is the same with subscriptions, well I believe it doesn't change so much monthly as cash shop transactions.
    (0)

  5. #105
    Player
    CrimsonThunder's Avatar
    Join Date
    Sep 2013
    Posts
    312
    Character
    Crimson Silver
    World
    Odin
    Main Class
    Dark Knight Lv 90
    No thanks, I had enough of P2W in my Rappelz years (and this is when it was popular). Stamina Saver packs, lost exp on death that in the endgame cost actually money to realistically fix, pet card drop rates that make the rarest drops in this game look like a godsend.


    No thanks.
    (1)

  6. #106
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Shiroe View Post
    of coure, there'll allways be as few "pulled" thru some fights.. but not in such masses and not without knowing the fight enough

    now you can get pulled thru such things as T9 and T13 in Party Finders without knowing half the fight and with ramdoms fast and easy..., cause you can do it with only 7 players with ease unsynced

    many are not going thru the real experience of scob and fcob. but just poping in unsyned and getting the first kills within a few hours, like T6 and T7 on the same day for the first time...

    its imo breaking the game for new players..., those epic raids have become something of the past many (if not most) new players

    those were some of the best game/raid expriences... (and ex-primal farming is also dumbed down too much with unsynced)
    And there's the biggest hint that you don't know what you're talking about.
    (0)

  7. #107
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Free to play lowers the developers barrier of entry to put in mmo on the market and makes it easier of developers to make a quick short term cash grab. Pay to play model makes developers either be invested in their mmo or fail and developers have to think long term and actual make content for the game instead of overpriced cash shop items.
    (1)

  8. #108
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by CrimsonThunder View Post
    No thanks, I had enough of P2W in my Rappelz years (and this is when it was popular). Stamina Saver packs, lost exp on death that in the endgame cost actually money to realistically fix, pet card drop rates that make the rarest drops in this game look like a godsend.


    No thanks.
    I also played rappelz, though i loved my rooster pet, i didn't get too far into it because it had buying stuff everywhere. It felt deceptive for a free game.
    (1)

  9. #109
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Akiza View Post
    Free to play lowers the developers barrier of entry to put in mmo on the market and makes it easier of developers to make a quick short term cash grab. Pay to play model makes developers either be invested in their mmo or fail and developers have to think long term and actual make content for the game instead of overpriced cash shop items.
    Mm... a lot of (smaller) developers that find f2p distasteful eventually have to court it. For many, it's the only realistic way to make money. Many people just aren't willing to pay upfront for games anymore.

    Square (and some other big publishers) have the muscle and marketing to avoid it.
    (0)

  10. #110
    Player
    MsCroc's Avatar
    Join Date
    Dec 2014
    Posts
    81
    Character
    Flickering Ember
    World
    Balmung
    Main Class
    Warrior Lv 60
    I'm really hoping the P2P model doesn't vanish with MMORPGs. I'm not a fan of the F2P model, even something like GW2 was not much fun. I feel like having to pay for every little thing in F2P is stressful and takes away a lot of the fun. I'm here to earn the neat stuff through gameplay and accomplishments, not buy it. F2P also feels like it ends up adding up to more than 15$ if you want to be able to enjoy the game.

    Even if a F2P model is not P2W I dislike it because a lot of the concentration on developer time is spent on cash shop stuff, instead of actual gameplay additions. That, and I would like to have the option to grind and collect cosmetic/silly items. If I have to pay for all/most of them then what's the point? May as well play a single player game at that point.
    (1)

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