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  1. #111
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by RiisWolf View Post
    Don't lie. You simply can't have CDs for every single unavoidable buster in fights where they spam it every 20~30 seconds. The only way you'd have a CD late in the fight is if you've been relying on the healers to buffer you instead, had healers carry you though hell(sort of redundant to the last point but I mean it to a more extreme level) and/or you swapped tanks. Or did you even do the final coils and Odin to know that?
    There's no fight in FCoB that has a tank buster PLD wouldn't have a CD up for. This includes solo tanking T12 and T13. Odin is the same, it has one tank buster.

    Alex, Savage or otherwise, also has no point where PLD would run out of CDs.

    The fastest back-to-back tank buster was Twin's Death Sentence and PLD was fine for that in 2.0.
    (0)

  2. #112
    Player
    Lanier's Avatar
    Join Date
    May 2015
    Posts
    13
    Character
    Lanier Archibald
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by RiisWolf View Post
    snip
    I think Im going to cry. Because Im so underpowered, you know.

    I REALLY hope, SE notices all the qq and buffs paladins, because THEN we will have an OP class.

    Also a little reminder: http://i.imgur.com/DxHKHUp.png
    (0)

  3. #113
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lanier View Post
    I think Im going to cry. Because Im so underpowered, you know.

    I REALLY hope, SE notices all the qq and buffs paladins, because THEN we will have an OP class.

    Also a little reminder: http://i.imgur.com/DxHKHUp.png
    Their already looking into the enmity issues. But may be to all tanks and not soloing out PLD. ;x But Imma laugh if it is.
    (0)

  4. #114
    Player
    Lanier's Avatar
    Join Date
    May 2015
    Posts
    13
    Character
    Lanier Archibald
    World
    Odin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Seku View Post
    Their already looking into the enmity issues. But may be to all tanks and not soloing out PLD. ;x But Imma laugh if it is.
    You will only have enmity issues if you are 100% of the time in swo and not even touching RoH combo once. Oh god, I think I will cry a little more.
    (0)

  5. #115
    Player
    Crystel_Leah's Avatar
    Join Date
    Apr 2015
    Posts
    39
    Character
    Edamus Brightblade
    World
    Zalera
    Main Class
    Armorer Lv 60
    Anger! This is your tenth thread on this subject. You're killing me. I come to the tanking section to find info not whining.
    (2)

  6. 08-17-2015 05:28 PM

  7. #116
    Player
    nyttyn's Avatar
    Join Date
    Dec 2014
    Location
    Dulmand
    Posts
    104
    Character
    Utsuho Reiuji
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Phoenicia View Post


    Yes, look at the skills. Outside of Fell Cleave, EVERYTHING a WAR has a PLD has same or higher potency. Check this post.

    I'll copy and paste:

    DRKTotal Potency Per Minute
    8400 Base
    10063 w/ 5 Dark Arts + Darkside

    PLD Total Potency Per Minute
    8322 Base
    9389 w/ FoF

    WAR Total Potency Per Minute
    6150
    7380 w/ Maim
    yeaaah those numbers are incredibly awful and I'm legitimately shocked you're hyping them.

    You want to use Berserk for a 3x Fell Cleave rotation that you can spam every time Berserk comes back up, assuming any content outside of alexander Savage (inside of it it's not quite safe to go for the 3x fell cleave hail mary fight dependent until we get better gear/knowledge of fights), you should be able to have at least 2520 potency from that alone.

    Also you only use fracture right before the 3rd Fell Cleave in Berserk now because it's a DPS loss to apply it at any other time. You need something like 540 skill speed to do that tho.


    Seriously if you're going to sprout numbers sprout ACCURATE ones.

    Assuming a one minute rotation (which is going to make warrior incredibly OP anyway), the actual potency should be

    Following assumptions are that Deliverance is up 24/7, and that saving Infuriate and Raw Intuition is not a concern.

    Rotation is Heavy Swing --> Maim --> Storm's Eye + Brutal Swing --> Heavy Swing --> Skull Sunder --> Butcher's Block --> Heavy Swing + Berserk + Internal Release --> Fell Cleave --> Maim --> Storm's Eye --> Heavy Swing + Brutal Swing--> Skull Sunder ---> Butcher's Block + Raw Intuition --> Fell Cleave + Infuriate --> Fracture --> Fell Cleave --> Pacified for 5s, thus mising roughly 2 GCDs --> Heavy Swing --> Maim --> Storm's Eye --> Heavy Swing --> Skull Sunder --> Butcher's Block ( just barely can't fit a 3rd brutal swing somewhere near the end of this)

    For a total of 24 GCDs

    157.5 + 199.5 + 337.5 + 138.75 + 208.125 + 277.5 + 416.25 + 208.125 + 971.25 + 369.075 + 524.47500 + 291.37500 + 194.25 + 388.5 + 543.9 + 971.25 + 536 + 971.5 + 208.125 + 211.1775 + 299.9775 + 208.125 + 277.5 + 388.5 = 9298.23 potency without any crits

    This ignores any potential crits or auto attacks, and the actual damage of this will be way higher than suggested, as both Internal Release and Deliverance's crit chance will play a heavy factor in damage, and even a single fell cleave crit (incredibly likely) is a huge increase in damage dealt relative to the other two tanks source of DPS, as neither of them have any singular hit that comes close to Fell Cleave (even carve and split doesn't come close). This also ignores Battle Litany, and Trick Attack, as those two in combination with a warrior's incredibly high opening burst relative to the other two tanks also considerably increases its damage dealt. And if a warrior gets their pacification cleansed, the total potency of this rises by an additional Skull Sunder + Maim, for a total of 9288 + 166.7775 + 211.1775 = 9665.955 potency. And with enough Skill Speed, this becomes a 25 GCD rotation, which in turn becomes 9665.955 + 693.75 = 10359.705 potency
    (11)

  8. #117
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    HS -> Maim -> Eye -> [Brutal] -> HS -> Maim -> Eye -> [Pot] -> HS -> [IR + Berserk] -> FC -> Infuriate -> FC -> [Raw Intuition] -> Skull Sunder -> Butcher's Block -> [Brutal] -> HS -> Maim -> Eye -> Fracture -> FC -> Pacified -> HS -> [Brutal] -> Maim -> Eye -> HS -> SS -> BB

    2 FCs benefiting from Battle Litany + IR + Berserk + Pot, 1 FC benefiting from Berserk. You also don't want to end on BB before Fracture -> Fell Cleave because Eye will fall off (but I guess if we're just talking WAR solo for 1 minute, BB would probably be a gain). Brutal is up every 8 GCDs after you've used it, so you can fit in 3 due to pacification counting as 2 GCDs/5s.

    Anyway WAR has high burst, more at 11.

    e: Also Fracture is still a DPS gain outside of Berserk, and it only takes 470~ to hit the 9th GCD zerk. Closer to 500 is safer, 540 is a bit excessive but WAR doesn't really care about having more SS since it has infinite TP.
    (0)
    Last edited by SpookyGhost; 08-18-2015 at 04:43 AM.

  9. #118
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Lanier View Post
    I think Im going to cry. Because Im so underpowered, you know.

    I REALLY hope, SE notices all the qq and buffs paladins, because THEN we will have an OP class.

    Also a little reminder: http://i.imgur.com/DxHKHUp.png
    Viable=/=Good

    Decent=/=Good

    Just Enough=/=Good

    And by the way you coded the [img] wrong.

    Quote Originally Posted by nyttyn View Post
    MATH!
    Thank you.

    Quote Originally Posted by SpookyGhost View Post
    Closer to 500 is safer, 540 is a bit excessive but WAR doesn't really care about having more SS since it has infinite TP.
    As long as you do NOT conserve your Wrath/Abandonment (free GCD=60TP back), stay in a stance, and use equilibrium (restores TP every minute while in DPS stance) often, then you will never run out of TP. At least in any real single target circumstance.
    (0)
    Last edited by RiisWolf; 08-21-2015 at 08:00 PM.

  10. #119
    Player
    Billeffingmurray's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    87
    Character
    Grant Highwind
    World
    Ultros
    Main Class
    Warrior Lv 68
    Quote Originally Posted by RiisWolf View Post
    I'm going to make this part clear. I know I said I'm going to ignore but this. This is a perfect example why I'm going to ignore you. You twist things to make it sound like you know what you're talking about. Inner Beast is NOT a CD, taking time to build resources for it doesn't change that, and I am talking about Paladins
    This all depends on your perception. Think like a warrior. If I IB for 1.2k, is that not a 1.2k heal? If you do that twice it beats ToB at 10k hp. IB may not be a CD by definition, but it's used as such. If you play warrior, you must play it through palidans eyes, otherwise you would understand that warrior dps is part of warrior mitigation.
    It seems to me, when you think about it as a warrior, this thread is about people misunderstanding how war is played, like war dps is just for funzies.
    (0)

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