Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 113
  1. #51
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Colorful View Post
    On the opposite there's also Path of Exile which is a excellent and fair F2P game, but it's a different genre of game.
    Yeah, I played it but it is hard to compare these genres as Path of Exile is kinda small game (compared to MMORPG).
    For MOBAs it is also easy to come with good F2P model, I believe it is mostly because these games are much cheaper to develop and expand.
    (1)

  2. #52
    Player DawnSolaria's Avatar
    Join Date
    Apr 2015
    Posts
    144
    Character
    Dawn Solaria
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Whats more disgusting about F2P games is the combination of RNG and micro-transaction. It basically turns game into a huge casino that feeds on weak-willed human being, who cant stop themselves because they believe the next outcome will be better than the last.

    Not saying this is the case with every f2p, but it is what i absolutely hate the most about a F2P game.
    (3)

  3. #53
    Player
    Kadrothan's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Silvynna Darklore
    World
    Zalera
    Main Class
    Pugilist Lv 70
    Every game I was in that started sub and went F2P I left. I honestly can't stand the F2P model. Some of those are shamelessly pay to win, and usually the community quality takes a nosedive. I'd quit playing FFXIV if it ever went F2P.
    (3)

  4. #54
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,638
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Instead of going completely F2P, I prefer the method EvE-online uses with it's PLEX.
    (4)

  5. #55
    Player
    joshdavis271's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    248
    Character
    Josh Davis
    World
    Hyperion
    Main Class
    Paladin Lv 80
    F2P model would be ridiculous, imagine only 3 classes available to free members and you have to pay for the rest, the armoury system would be locked behind a pay wall, lvling, forget getting to 60 in a month it would take you a year or two unless you buy an XP POT, marketboards and all retainers would be behind a pay wall as well as inventory slots. The possibilities are endless, and you can kiss 3 month patches goodbye, they would be more focused on how to milk your wallet rather then content.
    (0)

  6. #56
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    All I can say on this topic is.. a very powerful selling point for subscriptions in the past has always been a sort of "all inclusive environment". Meaning whatever is released content-wise you get it, because you pay a subscription monthly.

    Now days even sub-based games have cash shops that they want to drain every last nickel they can from the player base. So to be honest.. I'm not sure what the benefits of a subscription based game are anymore. Quality of players? Not really. look around these forums, assholes have money too.
    (1)

  7. #57
    Player

    Join Date
    May 2015
    Posts
    157
    Quote Originally Posted by DawnSolaria View Post
    Whats more disgusting about F2P games is the combination of RNG and micro-transaction. It basically turns game into a huge casino that feeds on weak-willed human being, who cant stop themselves because they believe the next outcome will be better than the last.

    Not saying this is the case with every f2p, but it is what i absolutely hate the most about a F2P game.
    Whilst I agree with you here.

    The same can be said about people who don't enjoy the game paying a sub each month on FFXIV and also want every single item available on the Mogstation.
    (0)

  8. #58
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Fenwick View Post
    I remember a few years ago when people thought F2P was trending, I like how that worked out for all of those MMORPGs... Oh, wait.
    ^Agreed,

    NYoshida's comments - i think - is really a 'the grass is greener' statement that large PC/Console developers are also echoing. Large franchise console/PC games, MMO subs, they were already large investment, high risk, & tight profit margin business - and now mobile technology, smartphones tablets travel laptops etc are the frontier

    It's (big)Gameloft and other studios that focus on mobile phone & tablet games that are having success. Candy Crush, Angry Birds, Solitaire, Video poker. The little dungeon crawlers.. Free to play, with micro transaction

    That's where the money is at in game development right now. Console/PC business has a new friend at the table at they're taking the meat off the platter.
    (1)

  9. #59
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    @Xenosan
    The mobile gaming market isn't what it's cracked up to be. Yes, Angry Birds and Candy Crush did well, but their creators have never been able to recreate the same level of success. On top of which, it is a totally different ecosystem where Square Enix has zero brand recognition. Most of the general audience for "Candy Crush" aren't going to know what "Final Fantasy" is and will be scratching their head as to what Square Enix refers to.

    Mobile gaming isn't a case of people seeing a game made by publisher X and know "oh, that's a good game I'll want to buy." They really don't care who makes the game. It's hundreds of indie devs throwing themselves into a high risk territory that is winning out over there.
    (2)
    Last edited by Fendred; 08-16-2015 at 11:41 PM.

  10. #60
    Player
    Kumabear76's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    111
    Character
    Kuma Sensei
    World
    Brynhildr
    Main Class
    Marauder Lv 63
    “When there’s a F2P model, it goes like, ‘we sold this much for this month, but who knows how much we’ll sell next month,’ and also makes employment unstable. When that happens, the developers will also feel uneasy, and it makes it harder to draw the roadmap from there on.”

    “In order to have costumers enjoy the game for longer periods of time, you’ll want to properly release content on a regular basis,” Yoshida says. “With that in mind, you’ll need a good development team, and in order to support that, a stable profit would be better.”

    - Naoki Yoshida

    http://www.siliconera.com/2014/03/25...ing-free-play/
    (4)

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast