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  1. #1
    Player
    aabe's Avatar
    Join Date
    Jul 2014
    Posts
    145
    Character
    Aika Kayoi
    World
    Balmung
    Main Class
    Archer Lv 70
    Quote Originally Posted by Makeda View Post
    It is now a turret. The option for the moving while playing class is removed with this ability.
    https://youtu.be/wsBX1Yq7lQA

    I wouldn't say "turret" or "removed", but I dunno mane ¯\_(ツ)_/¯
    (7)

  2. #2
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by aabe View Post
    https://youtu.be/wsBX1Yq7lQA

    I wouldn't say "turret" or "removed", but I dunno mane ¯\_(ツ)_/¯
    I'm in love with this video.
    (2)

  3. #3
    Player
    aabe's Avatar
    Join Date
    Jul 2014
    Posts
    145
    Character
    Aika Kayoi
    World
    Balmung
    Main Class
    Archer Lv 70
    Quote Originally Posted by Greedalox View Post
    I'm in love with this video.
    I tried to manipulate latency/server updating as little as possible but you can move even more than that, the point was just that you aren't really a turret.

    Excuse me for my poor bitrate btw ¯\_(ツ)_/¯
    (2)

  4. #4
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by aabe View Post
    I tried to manipulate latency/server updating as little as possible but you can move even more than that, the point was just that you aren't really a turret.

    Excuse me for my poor bitrate btw ¯\_(ツ)_/¯
    I was paying no mind to any problems the video had, was just laughing the whole time xD
    (0)

  5. #5
    Player
    ganstream1's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Tau Bun
    World
    Tonberry
    Main Class
    Bard Lv 60
    https://youtu.be/HiVOR5HwbTw

    I'd say it's "removed" and "you're a turret", but what do I know ¯\_(ツ)_/¯
    (2)

  6. #6
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    Quote Originally Posted by ganstream1 View Post
    https://youtu.be/HiVOR5HwbTw

    I'd say it's "removed" and "you're a turret", but what do I know ¯\_(ツ)_/¯
    Nobody said that Bards didn't have a minor diminishing of mobility, they just said it's not "turret" like some bards have been crying Bloody Murder about.
    (3)

  7. #7
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Greedalox View Post
    Nobody said that Bards didn't have a minor diminishing of mobility, they just said it's not "turret" like some bards have been crying Bloody Murder about.
    Which makes me think: we had a diminishing of mobility, what did we get in exchange?

    It's supposed to be "you'll won't be able to move as much but will have higher damage," when it's acutally "you won't be able to move that much, but you won't lose damage."
    Our relative DPS stand compared to other jobs is even worse than before. I used to have ~6% lower DPS compared to the top melee (630 DPS against 590 DPS). Now, I'm at ~20% lower (1300 DPS against 1000 DPS). What's the point of a skill that takes off part of our mobility to keep us at a worse position we were before?

    That, and all the other complaints about change of play style, clunkiness, wasted procs. We still have competitive DPS (even more if we can AoE or multi-dot) and groups want us for our songs, but we're not in the same spot we used to be. That's my main concern.
    (5)

  8. #8
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Inferiae View Post

    Our relative DPS stand compared to other jobs is even worse than before. I used to have ~6% lower DPS compared to the top melee (630 DPS against 590 DPS). Now, I'm at ~20% lower (1300 DPS against 1000 DPS). What's the point of a skill that takes off part of our mobility to keep us at a worse position we were before?

    That, and all the other complaints about change of play style, clunkiness, wasted procs. We still have competitive DPS (even more if we can AoE or multi-dot) and groups want us for our songs, but we're not in the same spot we used to be. That's my main concern.
    Not to nitpick, but on dummy/faust, you should be hitting around at least 1100~ effective damage. Doesn't change the fact that WM doesn't actually increase our damage though; it only brings us to relatively the same gap in 3.0 as it was in 2.0.
    (2)
    ____________________

  9. #9
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Inferiae View Post
    Which makes me think: we had a diminishing of mobility, what did we get in exchange?
    I would seriously like to see an answer to this.
    I don't play Bard, but I like to play with Bards, and I prefer them to be of the having-fun variety, like all my teammates.
    (4)

  10. #10
    Player
    dielray's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Dielray Kisaragi
    World
    Jenova
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Kumori_Kumo View Post
    I would seriously like to see an answer to this.
    I don't play Bard, but I like to play with Bards, and I prefer them to be of the having-fun variety, like all my teammates.
    The answer is most likely balance, which is weird because BLM and SMN probably had the most back and forth out of ARR and yet the differences seem to have been doubled down on in HW. Yet, bard pretty much stayed where it was in desirability after the first nerf.

    There are bards who like this current stance. Honestly, it's kind of like a veggie burger. Toppings are still the same... but some things are off. Some people like veggie burgers, many get used to them, and some hold a fiery passion over their loss of meat.

    If balance was the reason there were other ways about going about it without removing the "physical" from bard's identity. Stacking buff has been suggested, though I think this would likely be too punishing with how much small movements are needed. Something similar to leylines could have done the trick. They also could have done something new entirely. Maybe borrow from their PvP balance and have WM create a ring 9 to 12 yalms from target that increases damage by 10% inside and halves damage outside of it.

    But that's neither here nor there. This is what we got, and at this point I think most bards that are unhappy now are just wishing for some QoL changes.
    (2)
    Last edited by dielray; 08-17-2015 at 09:51 PM.

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