the most logical unbiased post in the entire thread.
agree and you are correct.
offer hard core and casual content with SIMILAR rewards (never make the gap too big between rewards) = best solution.
we can be a powerful force if we start supporting each other more, but divided we achieve very very little for our respective play styles.. a minor tweak or addition here or there is all we will ever keep getting.
If people expect any game to be just hard core or just casual...then gaming in 2015 is not for you. And if there are such games out there atm then move to those games if you are truly unhappy.
I think se is trying to please most styles...that I do respect them for.
No game can EVER fully satisfy the hardcore gamer...nor ever satisfy a true "super casual" either....They gotta find a balance of both somewhere in between which is what they are trying to do.....for the most part.
Anytime though ppl suggest a more casual approach the hardcores freak out like children...anytime the hardcores want something more challenging the casual styles freak out in just as bad of a way <--- (I have been guilty of this too but am trying to see things in a broader spectrum) ughhhh
start supporting each other. se will offer more for everyone ESPECIALLY if we speak as one.
even though I prefer a more casual playstyle, se needs to offer more hardcore endgame content that casuals simply cant influence...but rewards can not be extreme (better yes ,but not overkill)
Also hardcores should have 0 influence in what casuals focus on..or changes to older content...worry about the endgame content design for your playstyle and stop interfering in others...it no longer affects you, relax and calm down.
We both want it our way with no compromises for the others.....thats what destroys a game..extremes in either direction = much shorter lifespan of any game.
I am casual ..and sub to games for decades at a time..my opinion counts...so does the hardcores..neither one is more important however.
Accommodate both, support both the game needs ALL of us.