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  1. #1
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    I'm not saying PLD is in a good spot. In fact, because I dont have a PLD I tend to stay out of those discussions. But DRK doesn't have nearly the same dps as WAR does even with debuffs applied. If anything War should be the one with inferior defense while pld focus on physical and drk on magical defense.
    (0)

  2. #2
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Marveth View Post
    I'm not saying PLD is in a good spot. In fact, because I dont have a PLD I tend to stay out of those discussions. But DRK doesn't have nearly the same dps as WAR does even with debuffs applied. If anything War should be the one with inferior defense while pld focus on physical and drk on magical defense.
    The DRK can keep its damage buff running while tanking though.

    There's a reason the world first A3S group had DRK and WAR.
    (0)

  3. #3
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Anger View Post
    The DRK can keep its damage buff running while tanking though.

    There's a reason the world first A3S group had DRK and WAR.
    So can Warrior/Paladin.

    Maim
    FoF

    Paladin and Warrior are fine.
    (0)

  4. #4
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Nektulos-Tuor View Post
    So can Warrior/Paladin.

    Maim
    FoF

    Paladin and Warrior are fine.
    Fight or Flight is a 30s duration on a 90s cooldown. The DRK can keep DarkSide running the entire time.
    (0)

  5. #5
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Anger View Post
    Fight or Flight is a 20s duration on a 90s cooldown. The DRK can keep DarkSide running the entire time.
    It is also 30%. Its also 30 seconds not 20. That means you can use it and do other things like heal and use it for damage when your doing damage. That is why its good for a Paladin because paladins can do other things that other tanks cannot, like cast clemency for healing. So they have their damage when they need it.

    Maim can also be up 100% of the time, and its 20%.

    Darkside is only 15%, and it has a VERY high cost attached to it.

    Sorry. I am suprised you play a Paladin when you didn't even know about its duration.

    Quote Originally Posted by Adrasteia View Post
    Have you ever played Dark Knight? Keeping up Darkside 100% of the time is a non-issue.
    When your mass pulling and spamming AOEs it is hard to keep it up. However, when your facing a mob one on one you can keep it up forever. You should know this. I mass pull entire rooms however.

    Quote Originally Posted by Anger View Post
    I corrected my mistake shortly after. Watch Savage videos from DRK perspective. They don't drop Darkside, the cost isn't as high as you think, it played correctly.
    Correct, but that isn't mass pulling. You can't Keep Dark up if your constantly pulling 6-7-9 monsters and moving room to room fast. It is very hard, and you get more damage just spamming your aoes without it since each tick takes 1/3 of an aoe. So its a 33% loss rather then 15%. However, if your one on one doing the former and keeping it up 100% of the time is better.

    Quote Originally Posted by Anger View Post
    I agree, I think Clemency should be similar to Equilibrium in that it casts instantly but has a long cooldown.
    No, that would kill the flavor of the class. It should be 2.5 second cast like other healing abilities.
    (0)
    Last edited by Nektulos-Tuor; 08-15-2015 at 05:17 AM.

  6. #6
    Player
    Adrasteia's Avatar
    Join Date
    Nov 2014
    Posts
    165
    Character
    Alys Brangwyn
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Darkside is only 15%, and it has a VERY high cost attached to it.
    Have you ever played Dark Knight? Keeping up Darkside 100% of the time is a non-issue.

    Quote Originally Posted by Nektulos-Tuor View Post
    When your mass pulling and spamming AOEs it is hard to keep it up.
    No. Unless I have a WHM chain-casting Holy, I can spam Abyssal Drain for the duration of Blood Price. It's certainly more potency-per-GCD (even if I do run out of mana) than Paladins, who can maintain a whopping 23.333~ AoE potency per GCD at the absolute maximum.
    (0)
    Last edited by Adrasteia; 08-15-2015 at 05:12 AM.

  7. #7
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Nektulos-Tuor View Post
    It is also 30%. Its also 30 seconds not 20. That means you can use it and do other things like heal and use it for damage when your doing damage. That is why its good for a Paladin because paladins can do other things that other tanks cannot, like cast clemency for healing. So they have their damage when they need it.

    Maim can also be up 100% of the time, and its 20%.

    Darkside is only 15%, and it has a VERY high cost attached to it.

    Sorry. I am suprised you play a Paladin when you didn't even know about its duration.
    I corrected my mistake shortly after. Watch Savage videos from DRK perspective. They don't drop Darkside, the cost isn't as high as you think, it played correctly.

    No matter how you look at it, the DRK and WAR - played correctly - will always out do the Paladin in damage.

    The Paladin will be beaten in defense as well in some cases too. That's what I'm trying to point out.
    (3)

  8. #8
    Player
    Anger's Avatar
    Join Date
    Jul 2015
    Posts
    145
    Character
    Lazy Ale
    World
    Midgardsormr
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Nektulos-Tuor View Post


    Correct, but that isn't mass pulling. You can't Keep Dark up if your constantly pulling 6-7-9 monsters and moving room to room fast. It is very hard, and you get more damage just spamming your aoes without it since each tick takes 1/3 of an aoe. So its a 33% loss rather then 15%. However, if your one on one doing the former and keeping it up 100% of the time is better.
    You didn't specify mass pulling and I don't think "mass pulling" is something we're really concerned about here. This is more directed towards Savage.
    (0)