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  1. #11
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    DRK can't make the raid take 10% less damage forever. DRK also lacks the DPS War does.

    http://ffxiv.gamerescape.com/wiki/Storm's_Path
    No good WAR keeps Path up full-time. You want it up just before Hydrothermal Missiles so it covers the missiles and the cleave and buster that follow. At no other point is the damage high enough to warrant a 20-30 potency loss on GCD.
    (1)

  2. #12
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    However, why not just have a paladin/2 warriors? One of the warriors can just go full dps man mode and keep buffs on both mobs.
    (0)

  3. #13
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    However, why not just have a paladin/2 warriors? One of the warriors can just go full dps man mode and keep buffs on both mobs.
    Is this a 3-tank setup with one of the tanks running constantly between the bosses, applying debuffs? That tank will do almost no damage and you hit the enrage. If group skill level was high enough to practically 7-man it, you wouldn't resort to a tactic like this in the first place.

    E: I see you have no level 60, so you might not know the fight. You can't tank the two together (in normal you can if you have the dps to burn them before stacks grow too high), so having an OT WAR applying debuffs on both is not a possiblity.
    (0)
    Last edited by Sove92; 08-14-2015 at 09:12 AM.

  4. #14
    Player
    dekal's Avatar
    Join Date
    Feb 2015
    Posts
    1,303
    Character
    Alexes D'kal
    World
    Balmung
    Main Class
    Paladin Lv 66
    Get ur drk ilvl200 weapon and make ur PLD in the group solo tank it (that is what I do) I am duo tank with warrior and a drk. Both groups can kill Faust before it kills any of the two tanks.

    P.S I know some players went for the armor before the weapons/shield, but I went the other way around. Right now I got to get ilvl200 weapon/shield/one acc and now planning to get the armor.
    (0)
    Last edited by dekal; 08-14-2015 at 02:58 PM.

  5. #15
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I had the upgraded Doman set on pld so I could get the I lev for the raid. Then I got the Eso shield & Sword just to keep up with the higher geared dps. Then I got the Proto feet, head and hands and a whole mix of fending and slaying proto accessories (since you can get 2 a week). Currently working on proto legs and an Eso body. Also the Eso set can be upgraded to 210 from savage drops I think, and should be good to get started on new legacy weapon farming when it comes out.

    For #2, I've yet to hear what the minimum accuracy values were for Alex+. Tank stance's give an accuracy boost but I'm not sure about offence. However I think I last had around 616 or so accuracy and was not missing anything to my knowledge (in nnormal). Ive went as low as 530's when upgrading gear in main story. So who knows where savage puts the bar on each floor/body section.
    (0)

  6. #16
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Get the ilvl200 weapon.

    Replace one of the Paladins with the required class: Warrior. Your literally making the mob do 10% more damage to you and the raid because of this.
    PLD/DRK is actually fine for this fight, especially now with Esoterics weapons. No warrior worth even half his salt is going to have 100% uptime on Path anyway. You lose way too much DPS spamming it when it's not needed. Not to mention, the boss splits and you can't exactly put it on both of them because they have to be tanked apart.

    Quote Originally Posted by Nektulos-Tuor View Post
    However, why not just have a paladin/2 warriors? One of the warriors can just go full dps man mode and keep buffs on both mobs.
    That's not full dps man mode. That's doing shuttle runs up and down the arena.

    @OP - Personally, I'd upgrade your DRK weapon. Going PLD/PLD may have its merits for sheer mitigation (two hallowed grounds to play with would be kinda nice, gg plasma) but you'll probably want the extra DPS from that DRK off tank, at least at first. As far as accessories go, I started off going in full Fending at the request of my static's healers, and have been swapping to Slaying one by one. Basically, get with your healers. See what makes them comfortable. I'm in 3 Slaying 2 Fending at this point and it's going pretty well.

    I thought about making pentamelded stuff but ugh... the item level difference kinda makes me cringe. I'm hoping we get some higher level craftable accessories soon so I can make a proper melded set.
    (0)
    Last edited by Ashkendor; 08-14-2015 at 05:49 PM.

  7. #17
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    We have 2 WARs and we are completely fine (well healers are saying that one PLD would be better for A2s, but they are handling it) but 2 PLDs? Wow. That's kinda savage savage mode, atleast for DPS checks.

    And yeah, atleast go for the DRK, imo it is not as good as WAR, but definitely better than doing double PLD.
    (0)

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