Quote Originally Posted by Iagainsti View Post
This^^ exp awarded for kills, nodes, flags, drone kills, raises in game; no different than killing a mob in duties, awarded instantly instead of at end of the match, and leave the exp, tomes, and marks awarded end match the same. This would attract a large player base. Instant gratification, please SE
Everything except Exp for kills, I think. Getting Exp for kills in Slaughter is fine, since that's the game mode, but I think giving Exp for kills in Seize or capture would be a mistake. It's already hard enough to get your team to focus on objectives instead of chasing enemies in pointless fights. If you rewarded them for those worthless kills it would be anarchy. No one would care about objectives anymore and people who like to play competitively would be held back by the casual players who only care about themselves. Otherwise, yes. I think the biggest improvement they could add to PvP right now is in match bonuses that reward you for playing well.