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  1. #191
    Player

    Join Date
    Apr 2015
    Posts
    658
    Quote Originally Posted by hallena View Post
    This is why i dont understand the flare nerf. If BLM's aoe was so op it needed a nerf then why did they give summoner aoe stronger than blm had in ARR
    Diversity, BLM has high Single target damage, Low AOE damage

    SMN has high Multi-Target damage, But low Single target.

    It works. i personally do not like the flare nerf, but i understand it.

    But let's be honest here, All ARR BLM did was Thunder-> fire fire fire fire fire flare bllizzard (mp gain) thunder--> fire fire fire fire fire flare. etc.....you get the point.

    Enochain felt like a nice change, it just makes you start thinking more, you have to really KNOW the fight to decide when you can plant safelty.
    (0)

  2. #192
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Regarding Enochian, I was thinking ... can't you just refresh it early if you know you are going to move?

    You can refresh it any time right? Just a Blizzard III -> Blizzard IV. No CDs involved.
    (1)

  3. #193
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Blood-Aki View Post
    snip.
    The way blm raid now is not much different than the way blm raided back in ARR. The rotation is slightly different but the "you have to think more now!" part doesn't matter because both in ARR and Heavensward you want to move as little as possible.
    As for flare nerf, its not for diversity or else they wouldn't have nerfed holy aswell.
    Edit : your ARR's rotation is dead wrong btw
    (2)

  4. #194
    Player
    Happosai's Avatar
    Join Date
    Dec 2014
    Posts
    67
    Character
    Happo Sai
    World
    Lamia
    Main Class
    Thaumaturge Lv 60
    We got a cool new toy for astral and umbral (blizzard/fire 4) why didnt we get a new aoe move tied to enochian? I used to hold off using enochian in aoe situations to "save" it for single target nuke situations before I realized how easy it is to throw in a blizzard 4 after transpose (also giving u more time for mana regen. Is this wrong?Havent seen much talk about it). How would you guys feel about removing the nerf to flare while under the effects of enochian? Maybe not the same flare we had in arr but atleast better than what we have currently? What would be "balanced"? Im not asking to dethrone smn as aoe king but maybe make us a little more respectable? If not, well I'm still content tbh. I dont believe we're the weakest in the aoe department and our single target is relatively competitive.

    Edit: so I went back to aikaals guide and saw that he updated the aoe rotation with use of enochian. I trust his math but I dont like it. This leads me further into thinking enochian should provide either an aoe move that can only be used under enochian or that enocian should un nerf, to an extent, flare. I think 3.0 blm should be about maintaining enochian at all times (even aoe situations). Seems like a silly oversite that it is actually a dps loss to maintain enochian in a large aoe situation. My 2 cents
    (0)
    Last edited by Happosai; 08-12-2015 at 08:04 PM.

  5. #195
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Ummm Blm does not have "low" aoe damage, it is just less then smn now. So for many of the fights we are #2 in aoe... c'est la vie
    Removing flare nerf under enochian tbh would be too much, sooo many other classes would complain
    @ Bishop yes you can refresh at any time though if you move as little as possible a refresh should not be needed, especially if you just started FireIV's.
    Some fights that i know there will be movement i cast a Fire instead of an IV so when i am refreshing usually i have a Firestarter proc
    (0)

  6. #196
    Player

    Join Date
    Apr 2015
    Posts
    658
    Quote Originally Posted by hallena View Post
    The way blm raid now is not much different than the way blm raided back in ARR. The rotation is slightly different but the "you have to think more now!" part doesn't matter because both in ARR and Heavensward you want to move as little as possible.
    As for flare nerf, its not for diversity or else they wouldn't have nerfed holy aswell.
    Edit : your ARR's rotation is dead wrong btw
    Wrong, first off, my "rotation" was not an actual rotation, it was a rough example of how mindless blms played back then, so that is simply a failure to understand on your part.

    second: no, it isn't "Slightly different" unless you are are still playing ARR style blm, which means you're probably the lowest DPS in the group. managing enochain plus the tier 4 spells (which are your primary source of damage) does take some thinking. otherwise, good luck keeping it up. because unlike in arr moving gave you no harsh penatly, but now if you don't try to keep enochain up when facing mechanics it will fall off, leaving you dealing lower damage untill recast, But this is something only BLMS who know what they are doing will understand.

    Flare was nerfed because it was heavly abused for aoe damage in addition to BLMs high single target damage, holy is a WHM spell, which is a healer job. (but it was nerfed for the same reason) tho i don't like it personally, we do have aero 3 and assize which are by no means weak.
    (0)

  7. #197
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    Wrong, first off, my "rotation" was not an actual rotation, it was a rough example of how mindless blms played back then, so that is simply a failure to understand on your part.
    But thats wrong. Blm's rotation was simple but what made a good black mage pull good numbers was knowing the fight enough to pre position yourself at specific spots and minimizing movement. Dps difference between a good and bad blm was very noticable. This isnt "mindless"
    second: no, it isn't "Slightly different" unless you are are still playing ARR style blm, which means you're probably the lowest DPS in the group. managing enochain plus the tier 4 spells (which are your primary source of damage) does take some thinking. otherwise, good luck keeping it up. because unlike in arr moving gave you no harsh penatly, but now if you don't try to keep enochain up when facing mechanics it will fall off, leaving you dealing lower damage untill recast, But this is something only BLMS who know what they are doing will understand.
    Managing enochian isn't hard when you know the fight enough to position yourself in places where you know you won't have to move too much. Which again is how blm played in ARR. It's more punishing to move now but it doesn't change the fact in both ARR and heavensward, the whole playstyle was about minimizing movement. The current "rotation" is just as simple. fire IV x2 - fire I - Fire IV x2 outside of the opener. when we did floor 1 yesterday i phased out through most of the fight and ended with 1050 dps
    Flare was nerfed because it was heavly abused for aoe damage in addition to BLMs high single target damage, holy is a WHM spell, which is a healer job. (but it was nerfed for the same reason) tho i don't like it personally, we do have aero 3 and assize which are by no means weak.
    And summoner's current aoe cannot? Hint : summoner making alex savage floor 2's enrage timer and hard pulls a non issue
    (1)
    Last edited by hallena; 08-13-2015 at 12:01 AM.

  8. #198
    Player
    Frederickxs's Avatar
    Join Date
    Apr 2015
    Posts
    2
    Character
    Freddy Gambino
    World
    Exodus
    Main Class
    Blacksmith Lv 50
    I have no problem with knowing where to place mys lf if LL wasn't such an aoe magnet.
    (1)

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