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  1. #1
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Sylvari View Post
    Why would you need a price history when ppl SET their price and you can see the SET price when you use the item search counter.... the only real need for a search history is if your trying to sell an item that either isn't in the wards or some @$$hole as put up for 999,999,999... Not to mention anyone that wanders around looking for a specific Item from one retainer to the next has to be a complete moron to not use the search feature that puts a nice lil red star on the retainer with said item... Wandering from one retainer to the next is great for window shopping but when you wanna get a specific item, That is what the search function is for... There is no problem with the Market ward system other than a few things that need improvements as they have stated they are doing and a few trolls that complain because they like to.
    It's user friendliness plain and simple. Sure you could check the prices by keeping a note.-book and riding bicycle 10 miles to north between every action but if the system is designed to meet player's needs then there won't be any absurd hassle and playing the game will be a lot more fun.

    Designing a good interface is about making sure player needs are catered to not about trusting their perseverance to withstand bad design.
    (0)

  2. #2
    Player
    Sylvari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    311
    Character
    Maetilorh Rhotwilfsyn
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Seif View Post
    It's user friendliness plain and simple. Sure you could check the prices by keeping a note.-book and taking 20 steps to the north or south between every action but if the system is designed to meet player's needs then there won't be any absurd hassle and playing the game will be a lot more fun.

    Designing a good interface is about making sure player needs are catered to not about trusting their perseverance to withstand bad design.
    Fixed it....

    I'm sorry your confusing something.... There is no need for a price history when there is an item on at a price that is reasonable (999,999,999 is not). You are not bidding blindly for an item... a player Sets their price and you either pay that price or look elsewhere... As for keeping a Note book to keep track.... They simply need to make it so you can mark a red * over multiple items.... The game doesn't need an AH this system is fine as is... although being able to Track more than one item at a time would be nice.

    Edit: I would also like to note that in the time you have spent complaining and demanding an AH you could have searched, marked and bought numerous items...
    (0)