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  1. #11
    Player
    Rewind's Avatar
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    174
    Character
    Lady Rewind
    World
    Tonberry
    Main Class
    White Mage Lv 61
    Quote Originally Posted by mp-please View Post
    There is one. A really big one and is called white mage, astrologian is a hybrid healer and so is fated to be weaker than the originals.
    Do threads always have to include stuff like this? Let's keep this thread kind of positive? That would be great! There's no written rule that Hybrids need to be gimped. Things just need to be reworked/considered.

    Quote Originally Posted by Vlady View Post
    H Our cooldown area seems like it would be a better spot to get a look at first over increasing range of helios.
    Yes, but as stated before, probably takes times to redesign cooldowns and re-balance. This would take no time and would not unbalance the class if you refer to reasoning in previous post. In my original title I thought of just suggesting Helios and/OR Aspected Helios. Would be fine with one or the other (though Aspected would make it on par with Media II). We shouldn't be worried about stepping on WHM toes. If anything with more sufficient/safety regen rolling both AST/WHM may find time to DPS.

    Like I said - all for balance and buffs. But being realistic in, those things are long-term plans. Short term plans? Lets fix radius of an AoE heal.
    (0)
    Last edited by Rewind; 08-11-2015 at 12:29 PM.

  2. #12
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Rewind View Post
    Do threads always have to include stuff like this? Let's keep this thread kind of positive? That would be great! There's no written rule that Hybrids need to be gimped. Things just need to be reworked/considered.
    It has nothing to do with negativity, astrologian strength isn't on aoe healing, it's on their cards and their cards are a complete joke right now. That's what needs to be reworked.

    On to the "hybrids need to be gimped", you're able to play 2 jobs at the same time by leveling 1, you're bound to never be able to perform as good as the originals, it's as simple as that. But if you're going to give astrologian crit shields (yes some ppl want this) and large aoes you're entering on the territory of jobs that focus their lives exclusively on that, and that steps on class identity and balance.

    Once again, people need to stop and remember they're playing astrologian, not white mage, not scholar. Focus on your class identity instead of wanting what other classes have mainly when 80% of astrologian healing skills are a straight bootleg version of certain whm skills.
    (4)
    Last edited by mp-please; 08-11-2015 at 01:17 PM.

  3. #13
    Player
    Rewind's Avatar
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    174
    Character
    Lady Rewind
    World
    Tonberry
    Main Class
    White Mage Lv 61
    Quote Originally Posted by mp-please View Post
    It has nothing to do with negativity, astrologian strength isn't on aoe healing, it's on their cards and their cards are a complete joke right now. That's what needs to be reworked. On to the "hybrids need to be gimped", you're able to play 2 jobs at the same time by leveling 1, you're bound to never be able to perform as good as the originals,
    This logic is not correct.

    See Reference
    Bard - Dps/support hybrid
    Arcanist) Where you literally level 2 jobs at one time, an both can still hold their own.


    AST has potential, skills need to be reworked but to automatically rule out "astrologians stength isn't on aoe healing" is a bit rash. The potency of AST's AOE heals are fine - they just the need the reach (literally) that other AoE heal spells currently have. Maybe they should boost it to 25y just so its 'unique'.

    As stated 3x in this thread - yes cards need to be reworked but that takes time - Let's do some quick fixes to make the class more manageable and fix those class specific, balancing abilities come 3.1


    Edit;

    And it's not entirely about mimicing what WHM does - It's about improving QoL for AST. So that less time can be spent worrying about positionals and more time managing other things such as card draws, mana etc. The whole picture rather than just this singular ability.
    (2)
    Last edited by Rewind; 08-11-2015 at 01:44 PM.

  4. #14
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Arcanist Where you literally level 2 jobs at one time, an both can still hold their own.
    SCH and SMN do not share gear and cannot be changed on a whim between fights, it's even worse now that esoterics promote a main class so those who main smn won't be at the same ilv as those who main sch and vice versa. Meanwhile astrologian can literally prebuff the party with shielding and then swap to diurnal and place a HoT on everyone at the start of the pull.

    Bard - Dps/support hybrid
    That only means they have support skills for the party such as foe and TP/MP songs and that they're not required to stay focused on boss due them being ranged and having more mobility than melee dps in general to do mechanics (t12 red fires for example), not that they're hybrids, astrologian is pretty much the very 1st hybrid class added to XIV, maybe red mage will be another disaster.

    So that less time can be spent worrying about positionals and more time managing other things such as card draws, mana etc. The whole picture rather than just this singular ability.
    LA, every single card skills and even helios together with LS can be used while moving. Positionals are the least of astrologian concerns, i'll be damned if astrologian isn't the most mobile healer of all 3, positionals are definitely not a factor at all.
    (4)
    Last edited by mp-please; 08-11-2015 at 02:02 PM.

  5. #15
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Honestly, at this point, with the number of fights that have large arenas than the common size in ARR, I feel like every AoE heal should be bumped up to 20 yalms. It's not just an issue in Savage, as there are a number of dungeon boss fights in HW that will naturally find the group spread far apart just from dodging mechanics. Nidhogg's one decent example, where there's not a good way to catch the tank and ranged DPS in AoE heals since the boss is so large. Sohm Al's second and third bosses and all three bosses of Vault can have similar issues.
    (6)

  6. #16
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by mp-please View Post
    It has nothing to do with negativity, astrologian strength isn't on aoe healing, it's on their cards and their cards are a complete joke right now. That's what needs to be reworked.
    AST is a healer first, buffer second. Hybrid healer just doesn't work with the way the game is setup (trinity). We do have 2 stances that work very very similarly to WHM and SCH so, increasing the radius on diurnal stance to the like of medica II makes sense. If anything, the cards need to affect the heals directly, right now they are not synergized at all. Just because we have 2 stances doesn't make us powerful mainly because we can't switch between them midfight. So really.
    (1)

  7. #17
    Player
    Akyio's Avatar
    Join Date
    Jul 2014
    Posts
    130
    Character
    Akyio Tayin
    World
    Zodiark
    Main Class
    Astrologian Lv 60
    I dont see this as important, some more important things need to be done. Better make CU 20 yards.
    By making helios and asp. helios 20 yards it will be in a way "better" succor than SCH has, and im sure they don't want to give any shielding or healing ability better than SCH or WHM, and to better work something on what AST has unique - synastry, cards, CU, CO etc
    (0)

  8. #18
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Eh, no one said this is a higher priority than fixing the whole class, but that doesn't mean it's not important. The job is already gimped on the healing potency while on Diurnal Stance, why the need to gimp it more with a reduced range AoE healing. At least on Diurnal Stance it makes sense for the range to be increased to 20y specially if they are going to keep the reduced potency.
    (1)

  9. #19
    Player
    Liselsia's Avatar
    Join Date
    Jun 2013
    Posts
    361
    Character
    Rena Kisaragi
    World
    Faerie
    Main Class
    Pugilist Lv 80
    Out of curiosity, is there a rationality on why all aoe heals should not be 20y ? Does Medica II being 20y make it somehow more OP ? Seems more of a quality of life thing vs a balancing concern. Why not just give all aoe heals 20y ?
    (4)
    Last edited by Liselsia; 08-11-2015 at 03:23 PM.

  10. #20
    Player
    Publius85's Avatar
    Join Date
    Jul 2015
    Posts
    28
    Character
    Publius Kami
    World
    Zalera
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Liselsia View Post
    Out of curiosity, is there a rationality on why all aoe heals should not be 20y ? Does Medica II being 20y make it somehow more OP ? Seems more of a quality of life thing vs a balancing concern.
    This is my thoughts too. I don't see how upping AH to 20y would make it much better or more useful. I've only played sch aside from ast and whm to 40ish so 15y range is in no way a difficult range for me to work with as its what I've been already used to as far as aoe heals goes. Even when people are spread out I find little to no trouble finding the sweet spot to stand and hit the whole group aside from maybe A1 but then again I can just stand in 2 different spots one right after another and pump out two aoe heals and get everyone, and I feel the other healers would have to do that too in that instance so I really can't see any useful justification other than convenience on the healer which imo is not a valid enough reason to change it.
    (1)

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