Quote Originally Posted by Xatsh View Post
As for easy. Well that explains everything except the most current endgame raid.
Even that one is ho hum at best imo. Practically no new mechanics that make you react differently. Resin bomb now stays, slows and deal massive damage..big deal, you're already dodging it on normal. I mean, sure I'm 'stuck' in SA1 but honestly, as the OT, all I'm doing is full dps on faust, full dps on opressor, dodge stuff, take it away when split, tank buster, and the repeat from dodge stuff until we wipe because the healers arent used to healing in a raid.

Sure the healers are having a tough time learning the fight but I'm not. I'm just repeating the motion and I think the dps are too and I don't think it's very fair, hence why I think it's a crappy raid. Someone in my static mentioned that sastasha normal last boss is less straight forward than this and...I kinda think he's right. Someone else in another static mentioned that SA2 is pretyty much the same with different spawn patterns, which is also a bummer. It just doesn't feel as engaging as scob/bcob or even fcob. Not to mention any story incentive is gone, the incentive of wanting to see my character wearing hard to get gear is half gone too since...I'm already wearing the same thing, just lower ilvl (who cares).