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  1. #171
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Pr0c3ss0r View Post
    DEX/STR no longer affects Parry or Block since 3.0
    Because PLD needed that Shield Block NERF in 3.0
    you forgot the sarcastic emphasis on 'needed'...

    Clemency Potency is increased by (Attack Power) => STR / Fight or Flight. (good luck to find any logic in that)
    indeed none comes to MIND.
    Divine Veil Potency is increased by VIT.

    Go Go full turtle 250 DPS PLD in full Vita spamming disco ball Flash, rarw!

    And i still found funny how the vast majority on this forum still swear that PLD is the strongest Tank in game when they are penalized by everything.
    Indeed, none of our status attacks affect anything any more, so clearly we must be strongest since so many of our attack effects needed to be disabled....
    (0)

  2. #172
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    PLD needs a tank stance aura
    (0)

  3. #173
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by myahele View Post
    PLD needs a tank stance aura
    Can it be a blue/white silvery disco light effect as if we were wearing 100's of tiny blue and white LEDs that strobe at random?
    (0)

  4. #174
    Player
    nyttyn's Avatar
    Join Date
    Dec 2014
    Location
    Dulmand
    Posts
    104
    Character
    Utsuho Reiuji
    World
    Sargatanas
    Main Class
    Paladin Lv 60
    fight or flight doesn't actually affect clemency. it affects physical damage, which clemency is not. also doesn't buff flash for that reason.

    you can even test it ingame really quickly and easily. pop FoF then pop clemency.
    (0)

  5. #175
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Pr0c3ss0r View Post
    [B]Clemency Potency is increased by (Attack Power) => STR / Fight or Flight
    Fight or Flight does not affect Clemency. Convalescence does though.


    I'm also not sure where this whole "Paladin has no Magic Defense" argument is coming from. Take A1 Savage for example. Hypercompressed Plasma is the Tank buster.

    First One: Rampart, Sentinel, Self-stoneskin (yes there's an enormous amount of time to cast it) - 6k damage taken.
    Second One: Hallowed Ground - 0 damage taken
    Third One: Same as the first. - 6k damage taken.

    75,000 Magical Damage reduced to 12,000 taken. "Paladins so bad at taking Magic Damage." Yawn.
    (3)
    Last edited by Galactimus; 08-11-2015 at 08:35 AM.

  6. #176
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    STR to boost enmity and DPS - but PLD has less HP and generates enmity inefficiently so you'd expect to stance dance but our stances break combos, cost GCD, and drain MP. So we are slave to our Shield Oath.

    MP consumption for Clemency is very high - but it's so slow it's hard to be effectively paired with Healers.

    Cover bypasses our cooldowns - and has limited range.

    Our high damage alt combo still has a step that is an enmity generator - but our regular use DoT combo doesn't.

    We have strong on demand defensive cooldowns - that cycle slower than the other tanks making it so we have to know the boss rotations and busters - effectively spreading our mitigation thin making us the least efficient.

    Divine Veil offers utility to the raid... for everyone but the Paladin - it scales off of Vitality - and not Strength which directly conflicts with other deficiencies in our kit. This also applies to Stoneskin.

    We offer no tangible debuff to Magic Damage-- where both our counterparts do.

    Paladin has TP consumption issues without bringing higher damage or enmity generation.

    Our only offensive cooldown does nothing to augment our tool kit in any way whatsoever and has the longest recast period of all three tanks.

    Somehow Paladin has become a comedy of contradiction... somehow they managed to make Paladin clunky - it's very disappointing.
    (1)
    Last edited by Dhex; 08-11-2015 at 08:38 AM.

  7. #177
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by nyttyn View Post
    fight or flight doesn't actually affect clemency.
    Omg you are right, and i found why too ><

    Berserk: Increase attack power by 50%
    Fight or Flight: Increase physical damage dealt by 30%

    Clemency and Equilibrium is affected by attack power but since "Fight or Flight" is increase 'DMG dealt by 30%', then is totally ignored.



    Once again.... Why they have so much love on WAR and so much hate on PLD?
    (0)
    Last edited by Pr0c3ss0r; 08-11-2015 at 08:55 AM.

  8. #178
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Pr0c3ss0r View Post
    Once again.... Why they have so much love on WAR and so much hate on PLD?
    Clemency is affected by Convalescence, Mantra, Fey Light, Defiance etc. and can be cast more than once a minute. Equilibrium gets none of that and is only affected by Berserk, and you shouldn't be holding into Equilibrium to use in Berserk (or delaying Berserk to buff Equilibrium).
    (0)

  9. #179
    Player
    Pr0c3ss0r's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Fenrir Ilax
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Launched View Post
    Clemency is affected by Convalescence, Mantra, Fey Light, Defiance etc. and can be cast more than once a minute. Equilibrium gets none of that and is only affected by Berserk, and you shouldn't be holding into Equilibrium to use in Berserk (or delaying Berserk to buff Equilibrium).
    You wish, Clemency is not affected by Convalescence, Mantra, Fey Light, Defiance etc, go try it if you don't believe. (is the same deal as Lustrate, Equilibrium and Second Wind)
    (0)
    Last edited by Pr0c3ss0r; 08-11-2015 at 10:12 AM.

  10. #180
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Pr0c3ss0r View Post
    You wish, Clemency is not affected by Convalescence, Mantra, Fey Light, Defiance etc, go try it if you don't believe. (is the same deal as Lustrate, Equilibrium and Second Wind)
    I don't have PLD leveled enough to test it, but I'm 100% sure those abilities work on it considering it's a spell and I've seen people mention it, both in game and on forums.

    https://www.reddit.com/r/ffxiv/comme...emency_protip/
    (0)

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