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  1. #91
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Raiden
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    It isn't the effort involved sir it is the fact that there is really no reason to have it and it kind of pigeon-holes everyone in the same gear. There is literally "NO" variety of gear or horizontal progression in this game. Everyone is the same.


    Yeah, have tons of it on my Dark Knight and didn't really notice much of a difference.



    Well, the content was made to be cleared by people with less gear then that. They tested it with the max level of able gear and cleared it. It was made to be cleared.

    Alexander Savage was cleared the first day it released.


    Unlike Everquest and Everquest 2 where content was made literally NOT to be cleared. Most content was cleared only after several months of release. Rallos Zek for example took 2 YEARS FOR PLAYERS to finally beat him.
    They finally got Rallos then? Holy shit. Haven't been paying attention.

    And no, Savage wasn't cleared day one. First floor, sure. That's not the whole thing.

    As of yesterday, A4 hasn't been cleared. And yes, I remember folks not even killing most trash in Plane of War(EQ2) until after Skyshrine.


    That is one way to make horizontal progress work: by making the choices unique, and making it hard to change them.
    The more choice there is, the more work needs to be put into balance, because if any given combination of those things is better than the others, there *will* be complaints and there *will* be outrage. No one wants to gimp themselves performance wise in favor of flavor, especially when you want to do anything remotely serious in the game. Plenty of end game players won't take you anywhere if you don't show some semblance of taking the game(a hobby) seriously enough to give a damn about not intentionally handicapping yourself.

    The more classes there are, the harder this becomes.
    (2)

  2. #92
    Player
    Anonydort's Avatar
    Join Date
    Apr 2011
    Posts
    53
    Character
    Dort Helper
    World
    Hyperion
    Main Class
    Ninja Lv 60
    why have stats at all? They're un-fun, un-necessary, and should be removed entirely.
    (0)

  3. #93
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Spell Speed is an attribute that reduces the cast time and cooldown of your spells.

    Its a bit different but I really think "Casting Speed", "Reuse Speed" should be percent based and be on gear.
    Spell Speed doesn't affect cooldowns. Percentage based reductions are already in the game in the form of buffs.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  4. #94
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Accuracy is a problem because to play well you have to have a 100% hit rate. The style of the combat doesn't work well if you can miss due to stats (as opposed to player placement or similar mechanics). Everyone knows why missing 1-5% of the time is much worse than a 1-5% DPS loss so I won't get into it. Currently there's no reason to not cap accuracy if you can help it at all. Similarly bad for design, there's absolutely no benefit for going over the cap. No diminishing returns or anything, just wasted stat points -- not that you could hit anything more than 100% of the time.

    I'd prefer to alleviate the problem by combining accuracy with critical hit rate (perhaps a name change to 'precision' or something) leaving critical hit damage as it's own stat. The way it would work is that below the cap you wouldn't miss, but there'd be a chance that you deal a glancing blow instead, dealing some portion of the normal damage. Above the cap you would no longer deal glancing blows and would instead deal critical hits more regularly (there'd still be a chance to deal a critical hit below cap as well).

    That way the stat would have a 'safe' point, but there would be value in continuing to invest in it. Being below the cap would certainly be bad for your DPS, but it wouldn't wreck your rotation.

    EDIT: sorry if this was previously suggested, I only read a couple of pages.
    (2)

  5. #95
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Next thing you know, people will want an "Instant Win" Abiliity.
    (1)

  6. #96
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by FallenArisen0990 View Post
    Next thing you know, people will want an "Instant Win" Abiliity.
    ^^^ it's sad really
    (0)

  7. #97
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Iagainsti View Post
    Looking at ariyala's gear guide, easily seen that the current meta gear easily 2-3 out of the 5 pieces stack accuracy for each slot. If you're still not hitting the cap, grab some hq food(which gives bonus to stats along with accuracy) problem solved. If that's too much effort to play the end game content, maybe play another game then more suited to your liking.
    You -do- realize you don't get the gear all at once, right? It's gated by eso tomes, manifestos, and drop RNG.
    (0)

  8. #98
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    choose your upgrades appropriately, if you know you won't have the accuracy when you replace a piece then hold off on it and get something else.

    Just because you can't plan your stat budgets doesn't mean accuracy should be deleted, it means you should look more closely at your stats and which item to buy in which order.
    (1)

  9. #99
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Renault View Post
    You -do- realize you don't get the gear all at once, right? It's gated by eso tomes, manifestos, and drop RNG.
    #nosh**sherlock point is you can hit anything in expert roulette in 170, anything in ex trials/Alex normal in 180, then and 185-90 sets you up for savage progression( of course food taken into account; who raids without food?) so the vertical profession works. You swapping out that new SA1 ring shouldn't detriment you enough to ask that accuracy be obsolete.
    (0)

  10. #100
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Funny thing: My second job is WAR which is in full Law gear, and with VIT accessories I'll frequently miss in Neverreap's last boss. An iLvl 145 dungeon. Fine, I'll wear STR accessories if you really want me to.
    (0)

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