Pain you sure, but would you say you're losing your humanity because people don't want ASTs in their statics?
If so, maybe you should re-examine your priorities in life. You should not allow a video game to depress you this deeply. It's not healthy.




I've been a MRD since FFIXV 2010.
It was my first class and it'll continue to be my favourite.
But times change. Things become unbalanced. I have PLD and working on DRK ready to go as a fill-in in case I need to switch.
I'll even heal when absolutely needed, I have SCH at 60 as well.
It's not the end of the world because I wasn't holding my axe during a fight. I wouldn't lose my sense of humanity (Miqo'tanity?) espcially because this game is all about being more than just a lifer to one job. If my static came to me as a group and said "King, we've been looking into A3S and we need you, absolutely need you, on Dark Knight" I'd be reluctant but ultimately do what's needed for progression. I, as a person, would rather win, rather than I as a job (Warrior in this case), see to fail. If anything, being something different will only reinforce my Miqo'tanity.
http://king.canadane.com
Depression regardless of the source is generally unhealthy in life, if a person invest sizable amount of time into something, it has became something of importance to him. To say that someone should not be depressed by something of importance to him is rather silly.
The way I see it, OP isnt really ranting either. It seems more like a self reminder to help himself see the positive light of the game again.
Exactly, which is why you shouldn't allow yourself to be so vulnerable to depression.
I don't think you can honestly say anyone has put a sizeable amount of time into AST at this point. The expansion itself has only been out about a month and a half....you could play 24/7 and that still would be a tiny amount of your life's time put into it.
Placing too much importance on a video game is folly, especially an MMO. Especially a new job in an MMO. Of all the jobs in the game, the new jobs were most likely to have balancing issues after HW.
Picking one as your main...you should have known that to be risky, even more so picking it and attaching yourself to it to the point where your world ends if it doesn't perform up to standards immediately, and people prefer not to use it for a while.
If being asked to switch your job in a game upsets you this much (as trivial as it really seems to me), it might be time to move away from the game or take a break. For your own good.
Last edited by Adire; 08-10-2015 at 12:33 PM.
I find it hilarious how much people scream to not take the game seriously and then proceed to run hardcore statics, number crunches, extreme gear checks and usually immense screening bordering on paranoid elitism.....for a coffer.
For those of you faulting the OP for getting emotional, have you ever had a similar experience and took it better? Back up your statements before you take a moral high ground.
I guess its hard to sympathize with the feeling unless you are in that person's shoes.
My point is that it is not wrong nor was it OP's fault to be disappointed in the current state of AST. For some maining a class is more than just spending majority of play time on said class, a bit cheesy, but dare i say a certain connection is formed.
I agree that this feeling should not be dwell on, for now op should find something enjoyable in something that is meant to be entertaining.



I main DRG. I mained it back when it had serious issues with MDEF that made it a liability in top-tier content. Was it frustrating when a lot of PF groups excluded DRGs? Yes. Was it worth getting emotionally distraught over? No. I knew they would fix it eventually, and until then, I just kept on playing with the people who were perfectly happy to have a DRG in their party-- and there were quite a number of them.
I've been in similar shoes actually. I played a Necromancer in GW2, they were weak and pretty useless at launch. When I figured that out after playing to a high level, I simply rerolled to Engineer. I didn't put up a huge fuss.
I played a melee DPS in The Secret World for a while at first. When I was told to please switch since melee dps get in the way and aren't as good as ranged, I switched without making a huge fuss and claiming the community was dehumanizing me.
I'm pretty sure most of us have encountered abuse in the game before at least, even though being asked to change your job for your static isn't exactly abuse IMO, especially since you've got a choice to not do it or leave the static but still play the game if you want. Yet I don't see anyone else running around claiming they've "lost a part of their humanity" or claiming "emotional genocide". These are pretty strong, descriptive, intensively worded indicators of depression brought about by the things described in the OP. And they're very overreactive words really.I find it hilarious how much people scream to not take the game seriously and then proceed to run hardcore statics, number crunches, extreme gear checks and usually immense screening bordering on paranoid elitism.....for a coffer.
For those of you faulting the OP for getting emotional, have you ever had a similar experience and took it better? Back up your statements before you take a moral high ground.
Even on the heated topics I've made in the past myself after encountering griefing and abuse, I was not anywhere near upset enough to use this kind of wording. I still feel plenty human, not traumatized to the point where I feel the community is engaging in an emotional genocide. I'm aware the community can be terrible, but I don't let them affect my life enough to use words like the OP uses.
If I didn't know any better, I would say the OP's description of their treatment with such words is the experience of someone in real life living under a tyrannical regime of fanatics who deprive them of basic human liberties. When you've got those words being used to describe a video game experience...it's either a very poor description and very overreactive, or someone legitimately needs to take a break.
How so?
If you put yourself into situations that depress you and remain in them, you are making yourself be vulnerable to...you know...becoming depressed >.>.
OP shouldn't remain in game if a simple request for a job switch is enough to incite such depressive thoughts, nor should anyone else who feels similarly.
It's pretty ignorant of anyone else to suggest otherwise actually.
Why encourage people to remain in an environment that triggers depression after all?
Last edited by Adire; 08-10-2015 at 01:12 PM.
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