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  1. #11
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Oh god... every time I'm reminded of the moogle quests I puke a little bit in my mouth.

    It's good that they want to improve questing. I just feel bad for everyone who still has to go through the moogle quests. Poor souls.
    (0)

  2. #12
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Starlord View Post
    Or you need to carry a certain item and secretly sneak into a building without being noticed by anyone.
    EDIT: To be fair, im not sure if theres anything they can do to make questing really fun.
    (0)
    Last edited by Whocareswhatmynameis; 08-09-2015 at 09:00 AM.

  3. #13
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Starlord View Post
    http://www.novacrystallis.com/2015/0...l-fantasy-xiv/Or you need to carry a certain item and secretly sneak into a building without being noticed by anyone.
    Is this like the kobold quest? Oh god...
    (0)

  4. #14
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Whocareswhatmynameis View Post
    EDIT: To be fair, im not sure if theres anything they can do to make questing really fun.
    Well at least side questing anyways, maybe they do have something up their sleeves. We shall see.
    (0)

  5. #15
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lusavari View Post
    good ideas
    Now a new DF type repeatable might be nice. Also if it could allow you to swap roles, perhaps with uses for crafting and gathering classes - you can solo, or full party them and non Combat focus is key. I loved the Rogue quests sneaking around.
    (0)
    ~Terra-chan~

  6. #16
    Player
    MsCroc's Avatar
    Join Date
    Dec 2014
    Posts
    81
    Character
    Flickering Ember
    World
    Balmung
    Main Class
    Warrior Lv 60
    I love that this update was made. This has been a huge complaint of mine. The quests are mostly "Hey I dropped some things. Can you get them?" and "The wild boar population is out of control. We have no choice but to kill....exactly 3."

    So not only have the objectives always been mostly the same but the subtext, story, and dialogue surrounding these quests has always felt mundane. It would be nice to do quests that feel like actual adventures instead of errands or paid exterminations.
    (1)

  7. #17
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,356
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Vase Off is the worst GATE. I don't want more of that.


    All ideas are Weekly resets

    I personally would like timed quests. Ride from point A to B on the ground ... under 15 min Reward X 15-20 min Reward Y 20+ Reward Z
    Or need to transport without mount..
    Weekly and it posts the fastest.

    How about a quest that picks a random leveling dungeon.
    You need to beat that dungeon within X amount of time same time of reward. XYZ based on time.


    Checks.
    DPS
    Kill X amount of striking dummies in time.

    Tank check.
    Waves of mob come at you, 1 then 2 and so on till you die, X amount kill = reward. cure orbs spawns after each wave.

    Healing check.
    NPC doing Tank Check, How long can you keep him alive.
    (1)
    Last edited by Kewitt; 08-09-2015 at 11:15 PM.
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  8. #18
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Thanks SE for listening to the feedback we have been giving you since Heavensward came out. Way to go.
    (0)

  9. #19
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Terrini View Post
    But what kind of quest would require you to jump off the highest building? That seems ridiculous! Any normal person would die. And if it requires a flying mount - you don't 'fall' so why 'jump off'? This just seems silly o.O

    Having good reasons and stories is the main thing, I actually thought the moogles were interesting but the searching for things was rough in 3 dimensions.
    That reminds me of the old wow shaman quest, where you had to jump off a cliff in order to complete it's objective. (it was a veeeeeeeery long fall)


    Altho that's odd. Why were quests in games 10 years ago more interesting then now?
    (0)

  10. #20
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aeyis View Post
    That reminds me of the old wow shaman quest, where you had to jump off a cliff in order to complete it's objective. (it was a veeeeeeeery long fall)


    Altho that's odd. Why were quests in games 10 years ago more interesting then now?
    Because everything was new and risks were little. Now everyone only does something they know that people will eat up because taking a risk also means taking a risk with your profits.
    (0)

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