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  1. #1
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Assirra View Post
    Read the quote i was replying to.

    "even if people die, not wipe, healers need to work harder"

    That is once again punishing healers for bad DPS.
    Depends if they died to unavoidable damage. A DPS dieing to prey in A1S, isnt the DPS's fault (unless they popped B4B just before it targets 2, then it is the DPS's fault XD ). But if one DPS dies for whatever reason in Savage, might as well restart.
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  2. #2
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sapphic View Post
    Depends if they died to unavoidable damage. A DPS dieing to prey in A1S, isnt the DPS's fault (unless they popped B4B just before it targets 2, then it is the DPS's fault XD ). But if one DPS dies for whatever reason in Savage, might as well restart.
    We were not talking about DPS being dead tough. The argument was if the DPS was not reached the fight should become harder. That is putting the responsibility of the DPS (doing enough damage) suddenly on the healers if the DPS fail their job.

    You are only creating more and more lazy DPS that think "well healer better deal with this, i play my way".
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