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  1. #121
    Player
    MiruWest's Avatar
    Join Date
    Jun 2015
    Posts
    109
    Character
    Miru West
    World
    Behemoth
    Main Class
    Monk Lv 70
    Quote Originally Posted by Pluvia View Post
    True but the question is will it be higher then 630 which you can hit with food or higher since I can only base it on normal Alex there isn't a time where you are forced to hit the front of anything other then adds. which I can't remember if adds in fights can have less acc requirements or not.
    Interesting, so how are the legs ACC classified in A4 ? Since it counts as back,side,front for attacks. On the point of adds and acc requirements I think they require the same acc as boss. I remember missing on adds in A1S when I was sitting around I think 569 acc. I could be wrong tho, was many weeks ago.




    Quote Originally Posted by Aiurily View Post
    there doesn't need to be any need to hit from the front for a4s though; don't think omnidirectional targets have ever had specific accuracy reqs either
    So you think we shouldnt have to worry about a Acc cap for the 3 adds that spawn?
    (0)

  2. #122
    Player
    Manu-Kesna's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Manu Kesna
    World
    Gilgamesh
    Main Class
    Bard Lv 60
    So Ii am really trying to be good with Ninja and I am using the Firana rotation from page 7 but I have a 135ms latency. With that in mind, should I open my rotation with pre pull Suiton? Should I always double weave Kassastsu with Trick Attack at the opener? Why or why not?
    (0)
    Last edited by Manu-Kesna; 08-06-2015 at 01:23 AM.

  3. #123
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    The flank acc cap for A1S is 570iirc. And when you are attacking your add, you are most likely hitting it from the front. Which would require greater acc.
    (1)

  4. #124
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Manu-Kesna View Post
    Should I always double weave Kassastsu with Trick Attack at the opener? Why or why not?
    Double weaving allows you to get all your oGCDs in Trick Attack and it also gives you a buffer for trick attacks application.
    (0)

  5. #125
    Player
    Manu-Kesna's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Manu Kesna
    World
    Gilgamesh
    Main Class
    Bard Lv 60
    Yeah I know but I asked because most openers in here has Kassastsu and Trick Attack separate and not together so I thought there was a really good reason for it
    (0)

  6. #126
    Player
    Manu-Kesna's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Manu Kesna
    World
    Gilgamesh
    Main Class
    Bard Lv 60
    Hey, I would love to know what opener/rotation you are using
    (0)

  7. #127
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Aiurily View Post
    there doesn't need to be any need to hit from the front for a4s though; don't think omnidirectional targets have ever had specific accuracy reqs either
    In T12 blackfires seemed to be higher than flank.
    (0)

  8. #128
    Player
    elemental10's Avatar
    Join Date
    Dec 2014
    Posts
    459
    Character
    Yomiko Readman
    World
    Zalera
    Main Class
    Warrior Lv 60
    Here's a question.

    I'm not a ninja-centric player. I'm grinding for my zodiac (i want the glamour).

    My rotation is:

    MU -> DE -> SF or sacrifice 1 tick of SF for AC.

    I do MU first because it lasts for a long time and wouldn't matter much for small mobs. I only do DE first if it's a boss or some very tough mobs.

    The problem is when I keep using this rotation, I'm using less and less of AE, our main heavy damage. If I want to use it, either MU is going down, or Huton is going down or SF is going down. So, I had to sacrifice AE for any of the above.

    I changed my rotation so I wouldn't keep SF up except for long-lasting mobs. This would get 1 AE in the rotation after DE or AC and still keep MU up.

    My question is does this lower my DPS? I sacrifice SF (except for bosses/tough mobs) for AE, or only after applying it once.

    Another thing. On 3+ mobs, do I either

    a) Katon and Kassatsu the Doton or
    b) Doton and Kassatsu the Katon.

    I'm using A because obviously the Doton crits for higher each tick but I wouldn't know if B is better.

    The Mudra lag is a lot worse for me, so casting Raiton seem to take a GCD while Suiton/Doton takes up as much as a GCD and a half. I have to keep still, and cast one-one-one instead of two-one. In open world, I can cast two-one no problem but in dungeons, it doesn't work and i'm left without knowing which ninjutsu I just popped, messing my rotation.

    In this case, is it better to just Fuma instead of Raiton? It would be better because it would definitely get me back that missing GCD but the damage of the mudra is lower... Is this a DPS loss or increase? Assume that no DE is up and no Kiss.

    That is all. Thank you.
    (0)

  9. #129
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Hrm...
    You are giving MU too much credit, do not use it on trash if they are dying already too fast for SF... MU ticks are weaker than SF's, not to mention the initial damage.

    I personally, on normal trash when going one by one, go SF » DE » AE/AC
    If they also die too fast for SF as your opener, just forget about DoTs...

    Leaving AE out of the rotation is something natural for the NIN atm, you might find the chances coming up by reflex and naturally as you play NIN. Can't be helped since its value is so low. Don't get demotivated, chances actually come often enough.

    For 3+ mobs... (A) is the way to go, but if they also will not last long just double Katon (if you want), even with your lag it is a DPS gain.

    As a fellow laggy NIN that will never become Hokage: Yes, Fuma > Raiton in this case, so long you are on melee range. If you are on melee range: Fuma; if you are outside melee range: Raiton.

    I've never got the pleasure of having a BRD sing Foes when I am parsing stuff so I dunno about the gain/loss there...
    (0)

  10. #130
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Anyone else think its stupid that trick attack's debuff fails if we miss the positional or is it just me.
    (2)
    Last edited by Pluvia; 08-07-2015 at 02:17 AM. Reason: Rephrased from my rage of stupidity of the other threads

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