i like doing relic stuff and dont say everything is easy when i dont see your name in those A3S clear group
i like doing relic stuff and dont say everything is easy when i dont see your name in those A3S clear group
Right now there are only like 2 maybe 3 fights that are challenging but able to be beaten in a pick up group (random group). The 2 ex primals and maybe a4. Everything else is either faceroll or so hard even statics can't beat it in the current gear. It's not fair for a section of the communtity to say every piece of content in the game should be so easy you can beat it first try, because we sub.
This game is in desperate need of content that is challenging but able to be beaten in a pickup group. If you think you can give players 4 fights that can't be pugged and say "There's your challenge buddy" Prepare to see 44% of ffxiv's playerbase leave as well.
EDIT: The 44% was a reference to WoW's recent subscriber loss. Sorry I shoulda clarified lol :P
Last edited by Whocareswhatmynameis; 08-07-2015 at 12:52 AM.
Where does this number 44% come from? We will be getting more content in 3.1 for middle of the line players like the EX primals which seem to be a good difficulty for what you are talking about. I mean even middle of the line players are not the majority most likely (close but unless we have real numbers which is hard with such an objective term) so you get three instances, hardcore players get 4 instances, and casual (probably the largest group) get 5 instances. With gear you will also see some people start to more casually go through savage, in 1-3 weeks you could even possibly see A1S be Puged (but lets face it NA servers give up after 3 wipes so in no way will it be easy to get a group like Rav and Bish EX still are hard to find good pug groups).
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