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  1. #161
    Player
    raisetheglass1's Avatar
    Join Date
    Jul 2015
    Posts
    23
    Character
    Alixander Fey
    World
    Famfrit
    Main Class
    Thaumaturge Lv 60
    I sometimes use Scathe for an extra GCD in Umbral Ice to make sure I don't push into Fire with only 66% of my mana. Granted, I don't know that it's a good idea to do that, but it does happen occasionally.
    (0)

  2. #162
    Player
    Happosai's Avatar
    Join Date
    Dec 2014
    Posts
    67
    Character
    Happo Sai
    World
    Lamia
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by raisetheglass1 View Post
    I sometimes use Scathe for an extra GCD in Umbral Ice to make sure I don't push into Fire with only 66% of my mana. Granted, I don't know that it's a good idea to do that, but it does happen occasionally.
    I usually go through a checklist in that situation:
    -is it worthwhile to cast thunder on this mob (or next mob)
    -do I have time to cast blizzard 1 before said mob dies

    If I get no on both ill scathe but really its not a make or break situation imo. If someone notices I just stood there for a half second rather than scathe were either in really good shape or some on needs to pay more attention to their own ish
    (0)

  3. #163
    Player
    raisetheglass1's Avatar
    Join Date
    Jul 2015
    Posts
    23
    Character
    Alixander Fey
    World
    Famfrit
    Main Class
    Thaumaturge Lv 60
    I don't have room for Blizzard 1 on my main bar unless I replace Scathe, and I'm currently on the fence as to whether I should do that. Scathe is nice to have for some fights (think, running from those orbs in Ravana) and if it's on my second bar it's automatically a little slower to cast.
    (0)

  4. #164
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    I'm a huge fan of scathe, I use it all the time for those mob-is-about-to-die moments. Last mob of dungeon trash B3 > Scathe. It also gives you a chance to use an oGCD during the GCD, for example lethargy on adds.
    (0)

  5. #165
    Player
    Xisin's Avatar
    Join Date
    Apr 2012
    Posts
    286
    Character
    Xisin Fendada
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    if each fire 4 added 2 seconds of AF it would buff blm dps by a bit. that would add about 170 potency per fire chain, that's quite a bit. Changes like those would make us a bit op. You can currently squeeze in 3 fire 4s before AF drop and have some change left over, this is done all the time when there is a firestarter loaded. If the 2 seconds of AF were to be added per fire 4 you'd give blms an additional 10 seconds total (5 fire 4s in that particular rotation per cast) of astral fire. It would be way too much, this would result in a nerf to blm or a buff to other classes, and a waste of time.
    (0)
    Last edited by Xisin; 08-04-2015 at 06:22 AM.

  6. #166
    Player
    chidarake's Avatar
    Join Date
    Apr 2014
    Posts
    506
    Character
    Chida Rake
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    i feel like I should chime in here.

    ive played blm for nearly the whole time ive played this game. at first I was pretty bad and thinking I was doing good, finish my rotation, refresh mana I can dodge stuff you know the usual im pro nonsense when your not.

    then I started getting better using my buffs or ogcd's to assist the group. still thinking I was a great blm but far from it. yeah I could aoe stuff and heck when it was still possible do the infinite flare rotation. burn down single enemies easy enough and deal with mechanics if I really had too.

    but really all that was just a prelude to actually being a good blm never mind getting to be a great or expert blm.

    basically adding on top of all that other stuff the knowledge of every fight where to stand, where to move too, how to dodge correctly, using ethereal manipulation properly, target swapping to maximise casts as oppose to dropping a cast due to mob dying before finishing, all whilst maintaining dps

    I got good at all this stuff. not saying Im a pro blm who never screws up but ive been able to hold my own and do better than most on blm due to my commitment to using the class.

    then hw comes out and we have the same levelling issues we did going from 1-50 with mana regens not lining up, spell costs not being familiar and once they do we gain a level and it changes. not being able to utilise some things the same way we were use to (x-ethers) and all the new skills to play with and incorporate into a new rotation that wasn't really fixed until level 60.

    ive spoken out against the changes in other threads and how hard it can be to maintain enochian, the inability to use procs as we once could certain skills like thunder seeming useless or physick being now useless as an emergency heal.

    now though after what 2months or so of heavensward being out I find that I cant be as harsh with my assessment as I originally was. yes our new skills are very unforgiving if you are trying to push very top dps as in cutting very close to refresh timers dropping off, sometimes they do cus you know gotta push that last cast.
    yes mechanics can screw with us and force us to lose enochian on occasion but it isn't usually so bad its all the time. (even in neverreap) someone mentioned a4 and quarantine, the only time ive ever lost enochian going there is if it was literally as I was casting bliz4 with the last few seconds left, usually I will either straight up refresh enochain (transpose, bliz 4) or cast fire 1 /3 to get astral back.

    ive found that positioning is the biggest single factor to controlling our dps and making sure to keep a good distance so that if mobs move we still keep los.
    rearranging key layouts or if like me hotbars was and is a big boost to maintaining a good rotation and skill usage.
    knowing the fights and what the enemies will do so you can minimise your movement and know when to push your (luck) dps.
    understand that tanks will move around because they have so much aoe to dodge.
    keep your distance from other people wherever possible as to not be surrounded by more than needed aoe markers.

    this was just a few things I had to relearn to be able to utilise the new skills more effiecnetly and keep them up as much as I can. yes I make mistakes and sometimes I misjudge something and lose enochian or have to abandon ley lines, some content is rougher than others for this but in truth it really is a case of just having to learn the job over again.

    we have a very good set of skills that may or may not need tweaking. but seriously it seems that really all it takes is some practice and pushing your limits to learn the new boundaries. yes we have to think quickly and make judgement calls on what is our best course of action but ill tell you what losing enochian or taking fatal damage is a no brainer don't have enough time for bliz 3 bliz 4 then transpose / bliz 4 which btw always you to use that thundercloud proc or extra fire 4 after first enochian refresh


    oh and whoever it was who said we don't double flare anymore.. so you gave up on aoe altogether did you.? cus I use it all the time in dungeons.
    (0)
    Last edited by chidarake; 08-06-2015 at 08:42 AM.

  7. #167
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    oh and whoever it was who said we don't double flare anymore.. so you gave up on aoe altogether did you.? cus I use it all the time in dungeons.
    BLM kinda lost its aoe dps identity. We are far behind the #1 and not far behind #3-4.
    I rarely double flare because i would rather keep covert for 6x fire IV or not fuck my dps up for 6-9 seconds after flaring
    (0)

  8. #168
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by hallena View Post
    BLM kinda lost its aoe dps identity. We are far behind the #1 and not far behind #3-4.
    Have you tried thunder in an AoE rotation? Since they boosted thundercloud to 10% it's a rapefest at times on medium sized groups.
    (0)

  9. #169
    Player
    Bahd_Monkey's Avatar
    Join Date
    Aug 2013
    Location
    Tower Of Latria
    Posts
    173
    Character
    Pale Esper
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by StouterTaru View Post
    Have you tried thunder in an AoE rotation? Since they boosted thundercloud to 10% it's a rapefest at times on medium sized groups.
    What is your AoE rotation with thunder?
    (0)

  10. #170
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Bahd_Monkey View Post
    What is your AoE rotation with thunder?
    Sharpcast > Thunder > Thundercloud (different mob) > 2.x AoE rotation with thundercloud procs as they pop, tossing it on a new mob each time

    Thundercloud procs early in the rotation mean 710 potency for zero MP, and they just roll faster downhill the more you get. It's not uncommon to get 3-4 thundercloud procs before you hit your first Flare. Good RNG will blow any SMN out of the water, bad RNG will put you a little below a good SMN.
    (1)

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