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  1. #71
    Player
    Nep_Nep's Avatar
    Join Date
    May 2014
    Posts
    484
    Character
    Nep Nep
    World
    Gilgamesh
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by SpookyGhost View Post
    WAR: Defiance.
    Its all about that Deliverance and that Fell Cleave. Just learned it on my warrior. Can't wait to see it start hitting real hard like all the other warriors I've seen use it. XD
    (0)

  2. #72
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    BLM:
    Blizzard II - It's been useless ever since the potency nerf. You can spit on enemies for more damage now.
    Lethargy - Works on only a handful of mobs. None of which need it.
    Thunder - Does the same job as Thunder II and Thunder III. Might as well go large or go home.
    Freeze - Almost as pointless as Blizzard II. Longer cast time and directed AoE makes it a PITA to use without Swiftcast. And who wants to waste SC on that!?
    Surecast - The only thing it guarantees is a wasted slot on your hotbar.

    WHM:
    Stoneskin: The loss of graniteskin made this more costly than it's worth. I just use Stoneskin II now and only before an encounter.
    Stone II: Kind of redundant with Stone III on the hotbar.

    WAR:
    Fracture: Because... just why? Costs more TP than any other skill, doesn't combo and has no bonus effects.
    Holmgang: If you ever need to use it, you're already dead. Six seconds is very short, and being locked in place means every AoE will hit you giving your healer an even harder time.

    SCH / SMN:
    Miasma II: Does poor damage, but that's not the main reason it's here. It's here for it's rubbish AoE which is centered on the player, not a target. Making it the most useless spell in a ranged attackers arsenal.
    (0)

  3. #73
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KaitlynOfOz View Post
    Seriously? No love for repose? True it is more situational than anything else, but its not useless. And to say fluid aura is useless obviously has not done t9, anything where melee monsters wanna eat your face, or have any idea how positioning adds can be useful. That monster you is eating your face and the tank is ignoring, fluid then sleep his ass. 30 seconds of uninterrupted joy while slapping your tank to do their job. Stone is useful in A3 during the tornado phase (if you don't understand why, i just can't)
    Repose/Sleep have stopped being useful past LV50 when nearly every trash mob in dungeons and trials are immune to Sleep.
    (0)

  4. #74
    Player
    Jacosta's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    208
    Character
    Asherah Morou
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Gilraen View Post
    I've actually found use for abilities that seemed useless to me pre 51~60. Barrage, being an auto-attack buff, never saw any use before Heavensward. Now I try to keep it handy for when I need to triple-down an action.
    Me too. I love Barrage now...
    (0)
    Last edited by Jacosta; 08-06-2015 at 07:27 AM.

  5. #75
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Lemuria View Post
    WAR:
    Fracture: Because... just why? Costs more TP than any other skill, doesn't combo and has no bonus effects.
    Holmgang: If you ever need to use it, you're already dead. Six seconds is very short, and being locked in place means every AoE will hit you giving your healer an even harder time.
    Fracture - Used at some point during a triple Fell Cleave combo (usually as the last GDC of Berserk) it does a ton of DPS. And its still decent used normally (especially if you can't target your main target for a little bit at a time, AKA adds) Also...TP issues, on WAR?

    Holmgang - You don't raid, do you? Holmgang is a lifesaver when used properly, or even as a normal CD for a tank killer. That's not even counting PvP uses


    As for the people saying Defiance...you don't raid either, do you...


    Only WAR skill that's pretty much useless, besides Foresight (worse defensive CD in the game...I really only push the button to make it look like I'm doing something) is Decimate; no real use in any real content at all. Basically only useful soloing maps or doing weird dungeon runs...

    Quote Originally Posted by Lemuria View Post
    SCH / SMN:
    Miasma II: Does poor damage, but that's not the main reason it's here. It's here for it's rubbish AoE which is centered on the player, not a target. Making it the most useless spell in a ranged attackers arsenal.
    Its worth it on groups of 3+, and it can be contagioned.
    (3)

  6. #76
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by DreadRabbit View Post
    I have to respectfully disagree with convert. There's going to be moments when you mess up your mana math, and I'd rather sacrifice some small HP when I'm not getting hit so that I can continue casting. Or in AoE situations since Flare is still useful, Convert can grant you the mana you need back from using Flare, fire off one more spell before you go into Umbral Ice.

    I will however agree with scathe. Usually I save my swift cast or Firestarter/Thunder Procs for when I need to move, so it seems like dead weight. Then again I might not have learned to use it well yet.
    Isn't Convert part of the optimal BLM opener?
    (2)

  7. #77
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Gilraen View Post
    I've actually found use for abilities that seemed useless to me pre 51~60. Barrage, being an auto-attack buff, never saw any use before Heavensward. Now I try to keep it handy for when I need to triple-down an action. I never used Hawk's Eye, either. Now it's part of my buff macro. Seriously, Heavensward opened my class' potential, not stifled it.
    So many things wrong here D:
    (2)

  8. #78
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Purification for MNK is utterly and completely pointless. It's a weaker Invigorate that has a charge prereq. There's no reason whatsoever someone should ever use this instead of Invigorate when you can just save those stacks for Forbidden Chakra. I have no idea what the devs were thinking with this one.
    (0)

  9. #79
    Player
    Lazerblade's Avatar
    Join Date
    Mar 2014
    Posts
    11
    Character
    Lazer Blade
    World
    Tonberry
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by RyuRoots View Post
    Purification for MNK is utterly and completely pointless. It's a weaker Invigorate that has a charge prereq. There's no reason whatsoever someone should ever use this instead of Invigorate when you can just save those stacks for Forbidden Chakra. I have no idea what the devs were thinking with this one.
    Really? what about in Alex 2? Its not used instead of invigorate but when invigorate is on cool down.
    (0)

  10. #80
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lazerblade View Post
    Really? what about in Alex 2? Its not used instead of invigorate but when invigorate is on cool down.
    I haven't bothered with Alexander yet, myself. Though even if it's handy there, the number of fights where you'd need 700 extra TP in less than five minutes is very, very, very few I would think.
    (0)

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