Results 1 to 10 of 28

Hybrid View

  1. #1
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    The cave is the best when only 2 spawn in the cave. Had a few games where all 4 spawn inside. It is like having slaughter flashbacks. They cap and then camp spawn while waving at each other and laughing at your dead bodies. But the very middle one up the ramp is great. If you could train people to stay in rnage of healers up top you can heal all day long.
    (1)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Stormrider View Post
    The cave is the best when only 2 spawn in the cave. Had a few games where all 4 spawn inside. It is like having slaughter flashbacks. They cap and then camp spawn while waving at each other and laughing at your dead bodies. But the very middle one up the ramp is great. If you could train people to stay in rnage of healers up top you can heal all day long.
    Man fuck the middle hill >_>. I cant friggin pick off their healers because of LoS, and I can't LB them because of elevation.

    Lately most of my matches have been determined by a third GC who doesn't get any spawns, or half the time doesn't give a shite and just sets out to headhunt my team. This can happen very frequently with north due to node placements boxing in their spawn point, but lately I've noticed a trend of adders getting focused down in favor of mael, even when mael is in the lead and is on the other side of the map getting ridden with node spawns (and having a 200+ point lead before hand anyway). Hell, I've won a couple at cave because for the exact reason below, we were never in an ideal target to focus.

    This is why I particularly hate 3-way objective matches. We have two node spawns at the beach, two GCs at the beach, and 1 in the cave with two nodes. Naturally they'd go over to the one closest to them. They're certainly not going to win unless they somehow communicate with the other beach GC the cave GC who has two nodes. One GC won't do jack shite if they ran to the caves by themselves and only accomplish to relinquish the beach node to the other team. At that point you're only deciding between third and second (and only one placing matters for ADS mount, and it's neither of them)
    (0)
    ____________________