What would be the motivation behind this? Why would the developers want higher prices on the AH? I don't see why there would be any concern about raising the prices. If anything I would think the dev's would want lower prices so more people have access to more things.
When ARR was released crafters and gatherers complained about how they couldn't make money because there was too much competition. SE's answer to this "problem" has been adding grinds to crafting/gathering and making mats rare to drive people away from these activities to limit supply and drive up prices.
yet here we are....this poor alchemists making 1 draconian potion at time, 30 mins crafting (+ who knows farming mats) to burn them all in 2h of raiding.....overpriced as hell because are annoying to craft ,and no1 buys because paying that much for a consumable is asinine....When ARR was released crafters and gatherers complained about how they couldn't make money because there was too much competition. SE's answer to this "problem" has been adding grinds to crafting/gathering and making mats rare to drive people away from these activities to limit supply and drive up prices.
same goes for some HQ food....
i remember when in other games u farmed for 5h , to enjoy 1h , that drove ppl away from that game , because is stupid.....paying hard earned money every month to grind ,farm ,craft , and then finally being able to enjoy the game....?
Crafting is supposed to be a fun addition and ppl need to enjoy doing it....
SE need to RE-LEARN....
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