No idea. But I have a gigglefit seeing DRK in Walking Dead status.
"You're already dead" > 10 seconds.


No idea. But I have a gigglefit seeing DRK in Walking Dead status.
"You're already dead" > 10 seconds.




The funnier thing is most players don't register "get off the death-sentenced player" and continue to beat the proverbial dead horse.
That's DRK's biggest strength; tomelith defending. They spam their AoE to keep people from interacting with it and then pop Living Dead to spam for 10 more seconds.![]()


Or you somehow still die instantly even with Walking Dead up, or before the debuff even expires.The funnier thing is most players don't register "get off the death-sentenced player" and continue to beat the proverbial dead horse.
That's DRK's biggest strength; tomelith defending. They spam their AoE to keep people from interacting with it and then pop Living Dead to spam for 10 more seconds.
Happens alllll the time.
Not tested myself but if that happens it might be a one ilm puch from monk or glory slash as those removes buffs, if anyone has tested these properly i would like to know if those work or not. Or then it is good ol server lag where you pop HG see the animation then you die and notice that it didnt even go on cooldown.
Could be the delay too. Walking Dead and Hallowed Ground both suffer from an animation lock that has never been fixed and probably never will be. Even if the move stat is up, if the animation is not finished, OR the incoming dmg is calculated before HG/WD animation is completed, it will still count and you'll take the full hit regardless of if the stat is "active" or not. The problem is multiplied with latency issues. It's been a huge Raiding complaint among PLD's for ... well, forever, but SE has never made the cast truly instant as advertised.Not tested myself but if that happens it might be a one ilm puch from monk or glory slash as those removes buffs, if anyone has tested these properly i would like to know if those work or not. Or then it is good ol server lag where you pop HG see the animation then you die and notice that it didnt even go on cooldown.
This is the one positive thing I've seen about DRK, at least in Seize. As mentioned Living Dead is pretty bad.
In Borderlands it seems like DRK are completely useless. Here you might as well play any other melee class, tank or even DPS...
I have not come across a DRK in Wolves' Den yet.


I've played some DRK in both the level 50 Frontlines matches and the level 30 Wolves' Den, as well as only once so far in Seal Rock. So far, I thoroughly enjoy it. My only problem with DRK in PvP is, as others have mentioned, Darkside's PvP drain while nowhere near any form of combat simply due to the fact that I was in combat at some point in the past 5 minutes.
I didn't do too well in my first level 60 Seal Rock match...but, then, none of my team did. We lost as 3'rd place with only 250 points. Despite my terrible performance that match, I still managed to tie for top damage on my Alliance - I died more than the other guy who tied with me, though. All in all, considering it was just a bad match altogether and that it occurred at midnight EDT, I found my first attempt at level 60 DRK PvP acceptable.
On the other hand, my experiences with DRK at level 50 and 30 have been drastically different. My performance in Slaughter was moderate at best (only got into one of these, anyway), but my performance in the 6 or so Secure games I played was great - topping damage, low death count, usually defending or assaulting bases. I managed to do well against just one target as well as against multiple, with and without the rest of my team around. It's good stuff.
For my level 30 Wolves' Den experience as DRK... I've only played a handful, but I've not lost a single one. My damage potential as DRK, even at that level, is truly amazing. Out of the 3 or 4 matches I've done, I was consistently the highest damage for each match by a large margin, and I was always the one to score the healer kill - sometimes by myself. I'm not even twinked out for level 30 Wolves' Den anymore like I used to be...though it's something I'm considering doing once again.
Last edited by Vandril; 08-05-2015 at 04:55 PM.
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