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  1. #1
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90

    Anyone else feel like DRK is a bit lacking in PvP?

    DRK

    -Has no pushing skill (PLD has Glory Slash, WAR has Mythril Tempest)

    -MP upkeep is more annoying than in PvE since getting hit a lot is generally a bad idea in PvP (so Blood Price is kind of meh) and players tend to move around, so there will be delays in Syphon Strikes from chasing targets around.

    There is also a net MP drain if you have Darkside on and the game considers you still "in combat".
    You can toggle, but that costs MP too.

    -Living Dead is bad.

    -Defensive cooldowns aren't as good as PLD/WAR


    Am I missing something here, or is DRK really not that great for PvP atm? Enlighten me.
    (3)

  2. #2
    Player
    Mikedizzy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,028
    Character
    Rain Arrows
    World
    Behemoth
    Main Class
    Bard Lv 60
    YES! I own them in PvP on Bard....run little Dark Knighties....run....for you life.
    (0)

    Server: BEHEMOTH
    FC: CASCADIA
    Playing since Beta phase 3

  3. #3
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    No idea. But I have a gigglefit seeing DRK in Walking Dead status.

    "You're already dead" > 10 seconds.
    (0)

  4. #4
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,489
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lorielle View Post
    No idea. But I have a gigglefit seeing DRK in Walking Dead status.

    "You're already dead" > 10 seconds.
    Quote Originally Posted by Eul View Post
    Living Dead is a joke. It just like "Gonna died in 10 seconds!" while get crowded by enemies.
    The funnier thing is most players don't register "get off the death-sentenced player" and continue to beat the proverbial dead horse.

    That's DRK's biggest strength; tomelith defending. They spam their AoE to keep people from interacting with it and then pop Living Dead to spam for 10 more seconds.
    (0)

  5. #5
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Cidel View Post
    The funnier thing is most players don't register "get off the death-sentenced player" and continue to beat the proverbial dead horse.

    That's DRK's biggest strength; tomelith defending. They spam their AoE to keep people from interacting with it and then pop Living Dead to spam for 10 more seconds.
    Or you somehow still die instantly even with Walking Dead up, or before the debuff even expires.

    Happens alllll the time.
    (1)

  6. #6
    Player
    Kerano's Avatar
    Join Date
    Jul 2015
    Posts
    25
    Character
    Mitsurugi Heishiro
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 63
    Quote Originally Posted by Ditto View Post
    Or you somehow still die instantly even with Walking Dead up, or before the debuff even expires.

    Happens alllll the time.
    This, so much. -.-
    (0)

  7. #7
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ditto View Post
    Or you somehow still die instantly even with Walking Dead up, or before the debuff even expires.

    Happens alllll the time.
    Not tested myself but if that happens it might be a one ilm puch from monk or glory slash as those removes buffs, if anyone has tested these properly i would like to know if those work or not. Or then it is good ol server lag where you pop HG see the animation then you die and notice that it didnt even go on cooldown.
    (1)

  8. #8
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Synestra View Post
    Not tested myself but if that happens it might be a one ilm puch from monk or glory slash as those removes buffs, if anyone has tested these properly i would like to know if those work or not. Or then it is good ol server lag where you pop HG see the animation then you die and notice that it didnt even go on cooldown.
    Could be the delay too. Walking Dead and Hallowed Ground both suffer from an animation lock that has never been fixed and probably never will be. Even if the move stat is up, if the animation is not finished, OR the incoming dmg is calculated before HG/WD animation is completed, it will still count and you'll take the full hit regardless of if the stat is "active" or not. The problem is multiplied with latency issues. It's been a huge Raiding complaint among PLD's for ... well, forever, but SE has never made the cast truly instant as advertised.
    (0)

  9. #9
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Cidel View Post
    That's DRK's biggest strength; tomelith defending. They spam their AoE to keep people from interacting with it
    This is the one positive thing I've seen about DRK, at least in Seize. As mentioned Living Dead is pretty bad.
    In Borderlands it seems like DRK are completely useless. Here you might as well play any other melee class, tank or even DPS...
    I have not come across a DRK in Wolves' Den yet.
    (0)

  10. #10
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    I've played some DRK in both the level 50 Frontlines matches and the level 30 Wolves' Den, as well as only once so far in Seal Rock. So far, I thoroughly enjoy it. My only problem with DRK in PvP is, as others have mentioned, Darkside's PvP drain while nowhere near any form of combat simply due to the fact that I was in combat at some point in the past 5 minutes.

    I didn't do too well in my first level 60 Seal Rock match...but, then, none of my team did. We lost as 3'rd place with only 250 points. Despite my terrible performance that match, I still managed to tie for top damage on my Alliance - I died more than the other guy who tied with me, though. All in all, considering it was just a bad match altogether and that it occurred at midnight EDT, I found my first attempt at level 60 DRK PvP acceptable.

    On the other hand, my experiences with DRK at level 50 and 30 have been drastically different. My performance in Slaughter was moderate at best (only got into one of these, anyway), but my performance in the 6 or so Secure games I played was great - topping damage, low death count, usually defending or assaulting bases. I managed to do well against just one target as well as against multiple, with and without the rest of my team around. It's good stuff.

    For my level 30 Wolves' Den experience as DRK... I've only played a handful, but I've not lost a single one. My damage potential as DRK, even at that level, is truly amazing. Out of the 3 or 4 matches I've done, I was consistently the highest damage for each match by a large margin, and I was always the one to score the healer kill - sometimes by myself. I'm not even twinked out for level 30 Wolves' Den anymore like I used to be...though it's something I'm considering doing once again.
    (0)
    Last edited by Vandril; 08-05-2015 at 04:55 PM.

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