Page 3 of 3 FirstFirst 1 2 3
Results 21 to 26 of 26

Thread: Battle mage?

  1. #21
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    My Elezen is equipped with Marauder as her class. But has mostly all of the DoT Thaum and Conj Spells equipped. All the Magic Potency Accesories she can fit, Mnd, Int, Pie gear, and stats pushed to those three and Vit.

    Two Dots and a Axe Weaponskill and most monsters are done.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #22
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Onidemon View Post
    I was wondering something, with the current armory system and point allotment, is there anything stopping me from using a GLD, put all points in INT, MND, equip only THU and CON spells and have a heavy armor, sword and shield wielding mage?
    I leveled thm as my first 50 and then got to 40 on conj. Now anytime I play to level a DoW at all, I pretty much do this, and have been doing so for a long time.

    Some may say your m.acc will suffer, but frankly I don't really notice. I also disreguard anything anyone says about spell damage droping. I say this because when I was a level 1 archer casting poison/bio/dia II or banish/scourge II the difference betwen 750 and 680 in damage on a level 10 mob becomes highly irrelavent when its total HP are 590.

    Sleep from mid/late conj 30s is handy on any class. Any DoW benefits from all the absorbs too. Paralyze as well.
    (1)

  3. #23
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Coglin View Post
    I leveled thm as my first 50 and then got to 40 on conj. Now anytime I play to level a DoW at all, I pretty much do this, and have been doing so for a long time.

    Some may say your m.acc will suffer, but frankly I don't really notice. I also disreguard anything anyone says about spell damage droping. I say this because when I was a level 1 archer casting poison/bio/dia II or banish/scourge II the difference betwen 750 and 680 in damage on a level 10 mob becomes highly irrelavent when its total HP are 590.

    Sleep from mid/late conj 30s is handy on any class. Any DoW benefits from all the absorbs too. Paralyze as well.
    This is such a retarded justification did you read it? You're basically saying, "It's awesome because at level one I can use a level 50 spell on a level 2 mob with capped out stats in everything(and likely twinked out also in your scenario).

    Play that at 50. it don't work. Don't be retarded.
    (0)

  4. #24
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Quote Originally Posted by Seikninkuru View Post
    This is such a retarded justification did you read it? You're basically saying, "It's awesome because at level one I can use a level 50 spell on a level 2 mob with capped out stats in everything(and likely twinked out also in your scenario).

    Play that at 50. it don't work. Don't be retarded.
    Reimburse me the cost I paid for my disc and I will play it your way, otherwise shut your pie hole friend.

    I earned the high end spells with the time I put into leveling the other classes. It is an armoury systems designed to allow me to do just that. If you do not like the fact that I use cross class spells that I earned, well tough crackers cry baby.

    Whats being retarded your assuming to tell anyone how they can play there own character.
    (3)

  5. #25
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Coglin View Post
    Reimburse me the cost I paid for my disc and I will play it your way, otherwise shut your pie hole friend.

    I earned the high end spells with the time I put into leveling the other classes. It is an armoury systems designed to allow me to do just that. If you do not like the fact that I use cross class spells that I earned, well tough crackers cry baby.

    Whats being retarded your assuming to tell anyone how they can play there own character.

    Here here!

    I get really tired of it. I really wanted a system where there was no restrictions on cross class when they original described XIV's Armoury System, I was kinda upset there were so many restrictions but still you do awesome damage cross classing.

    XIV was supposed to be a Horizontal Leveling Game not a Singular Vertical game (like WoW)
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  6. #26
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    It's possible, put in enough Int for mag. attack, Pie for magic acc. and equip a sword that offers high magic potency (and yes, there are a few with such as hidden stats.) I can't say it would hit like a Con or Thm's spells though, and you wouldn't be able to use AoEs. I used to include Thunder in my action bar as an arc, mostly when in a crab party, I'd get resisted more often, but I could continue to deal some damage when the crab raised it's guard.

    On that note, my Archer has somewhat high max MP for a DoW (573 at r50, and 628 with my usual gear) my mag. potecy is 17 (given by my bow) and mag. acc is 117 so my elemental spells won't land as hard or as often, but it sounds like it would be adequate for DoTs/heals/buffs at least.
    (0)
    Last edited by Vanguard319; 09-03-2011 at 04:28 PM.

Page 3 of 3 FirstFirst 1 2 3