SE need to change the claim system before adding more NMs. I recently watched an LS fully wiping to Dodore repeatedly for over an hour, each time exploiting the claim system to keep it while it aggroed anyone that went near it. What this means is you could effectively hold an NM forever to stop anyone else getting it. The rage timer gets reset once it loses hate on everyone who was fighting it, but you can keep it claimed.

After witnessing that it as reaffirmed my opinion that the game should not have any world spawn NMs that drop the best gear in the game, nevermind on long timers. NMs should spawn at least once per game day and their drops should be second best to rarer stuff that can be gotten in instances. They'd serve a purpose still but not be so important that we get the problems XI had and what XIV is starting to see.