A lot of that may not be your Egi dying but rather just losing track of it / having it wander off too far from you as you'll likely get separated during retreats which would likely despawn it.
A lot of that may not be your Egi dying but rather just losing track of it / having it wander off too far from you as you'll likely get separated during retreats which would likely despawn it.
This is true I have noticed sometimes Garuda will be dismissed during a retreat. However in those instances I always try to Heel her. During battle I also keep her on Place so that she will not advance too far into the field. However if the target she is attacking retreats and does not die she will chase it incessantly. Even if she is Heeled she will continue to pursue the perpetrator! In those instances I generally have to Heel and then Stay.
Nevertheless the Egi are far too squishy in PVP. I believe SMN would benefit from having their PVP exclusive abilities/traits overhauled. For example a Swiftcast Summon ability that does not use up the standard Swiftcast would be very useful, as it is a waste to use the standard Swiftcast on a re-summon, and a hard cast Summon is rather impractical due to the cast time.
Another useful trait would be something that boosts up the Egi's VIT/DEF so they can actually withstand being knocked about for a bit when in battle, instead of dying relatively quickly. They need to be more robust for PVP.
Last edited by SoloWingMetatron; 08-03-2015 at 12:45 AM.
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