I'm not going into details but we already have traditional tank archetypes. I'd like to see a non anthropomorphic tank, meaning something that isn't a humanoid in any shape or form (As in something like a good old bear in Warcraft)
I'm not going into details but we already have traditional tank archetypes. I'd like to see a non anthropomorphic tank, meaning something that isn't a humanoid in any shape or form (As in something like a good old bear in Warcraft)
That would be a race specific job, Nu Mou, though S-E has taken liberal freedom of spicing things up in XIV. For a Morpher to work in an MMO setting it would have to have pre-defined forms or balancing it would be a complete disaster. A shape shifter would make an interesting hybrid job.
As for forms and roles, Morpher could be a real hybrid with a holy trinity built to it (Dps, Tank, Healer) Leather armor, converts beneficial main stat depending on role. Sounds like a Druid, i know but oh boy, i'd love to tank as something that stands on FOUR legs. FF lore has plenty of species to work with so anything is possible.
Tanking as Juggernaut or Tanket would be kinda cool (FFX species) One can dream.
Geändert von Vurtney (02.08.15 um 00:07 Uhr)
Not particularly hard to accomplish if handled with care. You'd pretty much have a Tank whose main focus is actual stance dancing, which, lets be honest here, would be infinitely more interesting than what we currently have, granted that Dark Knight, for example, being the latest tank class to be added to the game, is in fact an interesting class to play as, its final execution is slightly lacking (though that's what balance patches and fixes are for anyway).
Geändert von ProfBlake (02.08.15 um 00:49 Uhr)
A dozen topics on DRK's current situation doesn't lie, it is what it is while waiting for fixes. Anyhow, Morpher could work but could it be balanced around stance dancing in combat or would be locked out of changing role in combat? A real hybrid though, i'd play that.Not particularly hard to accomplish if handled with care. You'd pretty much have a Tank whose main focus is actual stance dancing, which, lets be honest here, would be infinitely more interesting than what we currently have, granted that Dark Knight, for example, being the latest tank class to be added to the game, is in fact an interesting class to play as, its final execution is slightly lacking (though that's what balance patches and fixes are for anyway).
Morpher's strengths lied in its abilities to allow a unit to change between monsters on the fly, so it'd make sense to allow you do do so mid combat.
Ooo, that'd be neat. What would their form be? Bear is already a taken Warrior aesthetic.
Oh I know, they can base it around the beast tribes. Kobold could be a sorta AoE stance. Sahagin would be based around movement. Amalj'aa would be traditional tanking and so on.
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